Naked Snake Posted April 22, 2002 Why not use the Generations Arena models for ZDooMGL? I mean, for the guns. That would RULE. They look AWESOME! Just an idea. What do you guys think? 0 Share this post Link to post
sirjuddington Posted April 22, 2002 Umm, aren't they md3s?? ZDoomGL doesn't support md3s. Only md2s. (Unless they are actually md2s, but isnt it for quake3??) 0 Share this post Link to post
Zaldron Posted April 22, 2002 There's no easy way to port md3s to md2 AFAIK. On the subject of weapons, that's far easier because they're not segmented into smaller pieces tied up with control points. A md3->max and a max->md2 exporter should take care of that, however the latest beta of Generation's missing a lot of weapon frames. It's not worth it for now. 0 Share this post Link to post
Naked Snake Posted April 23, 2002 The Generations beta models for the DooM weapons are complete... 0 Share this post Link to post
Zaldron Posted April 24, 2002 Last beta I checked lacked many things, the shotgun reload frames, for instance. 0 Share this post Link to post
Linguica Posted April 24, 2002 Whoops, forgot to disable polls for this forum. 0 Share this post Link to post
Naked Snake Posted April 24, 2002 Linguica said:Whoops, forgot to disable polls for this forum. You forgot to do that in Skulltag too 0 Share this post Link to post
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