William Blazkowicz Posted December 18, 2013 I just wanted to share this interesting mod I found. It is called "Doom: Legions of Hell". It is Basically the same as Wolf3D but with different enemies, sounds, textures, and lighting. Here is the video: http://www.youtube.com/watch?v=p_snFUT7EvU 0 Quote Share this post Link to post
vdgg Posted December 18, 2013 Great job whoever did this. I didn't know Wolf engine allows: - armor bonuses - weapons using different kind of ammo - teleporters - changing floor textures I always thought doors opening sideways are so much better :) I got very engaged in the youtube video, as I tried to quit the "demo" by pressing F10 :)) 0 Quote Share this post Link to post
mallo Posted December 18, 2013 Eh, I saw that many years ago. I prefer Klooni. 0 Quote Share this post Link to post
Memfis Posted December 18, 2013 vdgg said:Great job whoever did this. I didn't know Wolf engine allows... Yeah, Wolf modding is pretty crazy. Just read this description of some old level set:"_Temporary Insanity_ is a set of thirty Wolf3D levels in 6-episode format. (Don't bother converting them to the shareware level format-- they won't work. 3-episode *might* work, but we haven't tested it.) Some of these levels were previously released as "Nat's Wolfenstein 3-D levels," but most are completely new. Each of the levels uses both keys and fills the entire map. Just like in the original levels, you'll start in a jail cell, but this time it's locked... and you don't have the key. It gets worse from there. These levels use tons of neat effects you have probably never seen before: walk-through walls, walk-through objects, self-moving blocks, invisible enemies, statues that spring to life when you shoot them, areas where you move uncontrollably, red-hot walls (don't stand too close!), locked doors that can't be opened with either key, forcefields, areas that can only be reached on certain difficulty levels, time limits (no, not par times, actual time limits enforced by the game), places where winning depends on knowing who *not* to kill, mazes where facing the wrong direction can be fatal, two secret levels for Episode One, and much more! All of this is done without modifying the Wolf3D program in any way." 0 Quote Share this post Link to post
Doominator2 Posted December 18, 2013 Is this on the wolf 3d engine or is it just a modified version of the doom engine? 0 Quote Share this post Link to post
Average Posted December 19, 2013 They're both on the Wolf3d engine. I like both of these TCs. They both offer something slightly different though I'd probably plump for Klooni if I had to choose. That one also has extra mapsets. I always wanted mapping for it to take off. It's pretty cool having something kinda halfway between Wolf and Doom. :) 0 Quote Share this post Link to post
Maes Posted December 19, 2013 Memfis said:Yeah, Wolf modding is pretty crazy. Just read this description of some old level set: But that doesn't account for what is seen in that video, like floor/ceiling textures and distance mapping. That must be a Klooni-only mod, as mallo suggested. 0 Quote Share this post Link to post
EvilNed Posted December 19, 2013 I don't get it. Why would anyone want to do this, except as an experiment? 0 Quote Share this post Link to post
Maes Posted December 19, 2013 Well, there was WolfenDoom...so why not DoomWolf? ;-) Though I'd like to see a mod that ran on the original engine, with all of its limitations. 0 Quote Share this post Link to post
printz Posted December 19, 2013 EvilNed said:I don't get it. Why would anyone want to do this, except as an experiment? I've always found Wolf3D more hectic than Doom. Too often the Doom 1 enemies are pushovers who need sheer numbers or player's distraction in order to win. With Wolf3D it's more even. 0 Quote Share this post Link to post
Havoc Crow Posted December 19, 2013 Then there's WolfenDoom for Wolf 3D. Heh. Imagine if the developers didn't have Carmack's 3D engine coding talent when making Doom and the game ended up something similar to Klooni instead. 0 Quote Share this post Link to post
Hitherto Posted December 20, 2013 Not sure about mod in TS video, but Areyep's Wolfendoom (download links are in the post above) is very good thing indeed, creative both in conversion terms and level design. 0 Quote Share this post Link to post
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