Purp Posted April 22, 2002 Right, i'v got zdaemon servers working now - i'v even played 3-player games on my 56k server - Dean connecting through the internet and his sister, my gf, Michelle connecting through a null modem cable, from a comp without internet access; but, i still dont no how 2 make the map loop work - i'v added addmap line, e.g. "addmap map14", but i cant get them 2 work properly - is there another command i hav 2 add 2 make the loop work? I also remember tryin it b4, months ago, and the loop made my comp crash. Then again, that might've been csDoom. Thx 2 anyone that can help! 0 Share this post Link to post
fodders Posted April 22, 2002 addmap {cmd, clpar, server} Use: addmap map<map> or e<episode>m<map>, +addmap map<map> or e<episode>m<map> (01-32, or 1-4 and 1-9) Default: cycles through all maps in game in order Starts a match on the specified map after the first map has finished. Additional addmap commands will start maps after maps in previous addmap commands finish. It's best to use it as a cmd, because it doesn't allow more than one map entry per command (thus you can only add one map from the command-line). Probably more help 0 Share this post Link to post
Biffy Posted April 22, 2002 Try listing the maps you want to cycle in a config file. For example, my tntblood server uses the command line zserver -file tntblood.wad -warp 27 +exec tntblood.cfg. In the tntblood.cfg file is: addmap map01 addmap map02 addmap map04 addmap map09 addmap map10 addmap map11 addmap map14 addmap map16 addmap map19 addmap map25 addmap map26 addmap map27 rcon_password yourpass 0 Share this post Link to post
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