Gez Posted December 24, 2013 I was reading the changelog (found many amusing or interesting stuff in it) and saw this:Upstreamed some important copy construction glitch fixes for Collection and PODCollection from my psxwadgen project, where I caused undefined behavior by trying to copy-construct them in the patch conversion code adopted from SLADE. Just to be clear -- the undefined behavior came from SLADE's conversion code or purely on your code's side? I want to know if I have something to fix. 0 Quote Share this post Link to post
Quasar Posted December 25, 2013 Gez said:I was reading the changelog (found many amusing or interesting stuff in it) and saw this: Just to be clear -- the undefined behavior came from SLADE's conversion code or purely on your code's side? I want to know if I have something to fix. I replaced the uses there of vector<> with Eternity's PODCollection<> and Collection<> classes, which were not quite as robust as they needed to be. There's no issue in SLADE :) 0 Quote Share this post Link to post
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