darknation Posted January 17, 2014 this is probably a dumb question, but have you tried feeding the sprite rotations through this program? If so, what was the result? 0 Quote Share this post Link to post
Fix Posted January 17, 2014 darknation said:this is probably a dumb question, but have you tried feeding the sprite rotations through this program? If so, what was the result? 123Dcatch and Recap photo haven't been able to reproduce 3D from the cyberdemon sprites, that would have been the best solution, very fast and very acurate. I still have to experiment this with Agisoft's photoscan. 0 Quote Share this post Link to post
DooM_RO Posted January 17, 2014 Hey NiuHaka, just in case you haven't noticed, I sent you a PM. 0 Quote Share this post Link to post
Maes Posted January 17, 2014 Fix said:123Dcatch and Recap photo haven't been able to reproduce 3D from the cyberdemon sprites, that would have been the best solution, very fast and very acurate. I remember the people behind the various Doom Voxel projects claiming that not even an accurate voxel model could be produced with existing software, even by restricting visibility to 4 directions (no directly-up and directly-down views). 0 Quote Share this post Link to post
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