Soundblock Posted January 23, 2014 Hey. I made an incomplete miniature version of the Doom intermission font back in the day. Dug it up today and finished the thing. If you're trying to fit long map names onto the intermission screen, want to add subtext to intermission map titles, or something of the sort - this might come in handy... http://www.monstercute.com/1/post/2014/01/font-little-blue-sky.html 0 Quote Share this post Link to post
Doominator2 Posted January 26, 2014 Thanks this may come in handy when Im making a few levels in Ultimate Doom. 0 Quote Share this post Link to post
Soundblock Posted February 16, 2014 Well, this is certainly to be filed under "DOH", but for the record: I iddq'ed through Memento Mori today, looking for the author(s) of what I still reckon is the cleverest trap devised under Doom (most original anyway) - Map26's demon-crowd archvile resurrection. While working on Eternal Doom I copied the basic concept of barrel-crushing to create archvile ressurrectables for one of my own maps there (Map04), but never specifically credited Thomas and Denis Möller anywhere... So, today I scratched that old itch and fired up Memento Mori, to make a note for the next map textfile where I use this clever invention, if there ever is such a thing (got another WIP "improvement" going). To make a long story short, the above linked font is basically just a recolored version of what I guess is Thomas Möller's work, off old mastodont "The Innocent Crew", whether they based it off original doom2.wad content or not... Just thought I'd mention it, so the font don't sit there and collect bad karma. 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.