Kaiser Posted February 17, 2014 Just a quick shout-out that version 2.5 is released. This mostly fixes demo issues, autoaim/jumping flags and a item grab compatibility option (for speedrunners). 0 Share this post Link to post
Captain Red Posted February 17, 2014 Kaiser said:Paste the crashlog on pastie.org or something, then link it from there. Look at what this naughty exe did. Happens whenever I save. 0 Share this post Link to post
_bruce_ Posted February 17, 2014 Great progress Kaiser - currently running down a corridor using version 2.5. Are you planning to 'hack' deathmatch spots into the exe for the standard maps or maybe add support for a map patch file that contains additional mobjs? 0 Share this post Link to post
Kaiser Posted February 18, 2014 Captain Red said:Look at what this naughty exe did. Happens whenever I save. What resolution were you running at? Think you could also paste your config file on pastie.org? _bruce_ said:Great progress Kaiser - currently running down a corridor using version 2.5. Are you planning to 'hack' deathmatch spots into the exe for the standard maps or maybe add support for a map patch file that contains additional mobjs? More likely go with the latter. But first I need a working (and stable) network system. 0 Share this post Link to post
Captain Red Posted February 19, 2014 Kaiser said:What resolution were you running at? Think you could also paste your config file on pastie.org? 1280x800 (it's a wired one I know) config is Right here 0 Share this post Link to post
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