odysseyofnoises Posted March 7, 2014 Here's a screenshot of the specific area where I would use that texture: http://postimg.org/image/v83wehii5/ It'd look better if the switch was a STARG2 type, since the surrounding wall is green. I didn't find the texture in doom2's stock textures so maybe someone knows where it exists or someone can modify the existing SW1STRTN and of course the corresponding SW2STRTN texture. I should be able to replace another switch texture to get this to work so that's not a problem I think. 0 Quote Share this post Link to post
plums Posted March 7, 2014 Here's a wad that has a modified TEXTURE1 lump so that SWxSTARG switches should look like you want. If you're not adding other textures it will work fine; if you do, you'll need to make sure that your new TEXTUREx lumps are based on this one. https://www.mediafire.com/?od691gxeflagd6z Note that in your case, another easy solution is just to indent the switch in the wall a bit. 0 Quote Share this post Link to post
meapineapple Posted March 8, 2014 Ta-da edit: Shit, plums beat me to it. Anyway, it's an alternative. 0 Quote Share this post Link to post
odysseyofnoises Posted March 8, 2014 Actually I think I like the idea of indenting the switch into the wall. That would also give me some more detail. 0 Quote Share this post Link to post
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