TwinBeast Posted April 1, 2014 Doomguy lost his 50 bullets. Now he's bored and wants to really blast his brains out! Can you help him find some bullets and whack his head for a bit while searching?DOWNLOAD ROOM V2 Tested with Chocolate-Doom. I used this commandline: -iwad doom2.wad -merge room.wad -deh room.deh 4 Quote Share this post Link to post
Shadow Hog Posted April 2, 2014 Everybody betray Doom Guy, he fed up with this waruld. (That has to be what you were going for with that WAD name...) 1 Quote Share this post Link to post
40oz Posted April 2, 2014 So what does he use his thumb? Its about time death of an emo kid got a sequel though. We need mor suicidewads 0 Quote Share this post Link to post
reality 2.0 Posted April 2, 2014 nice, are there other wads like this? 0 Quote Share this post Link to post
scifista42 Posted April 2, 2014 I like this gimmick, but what's the right indended way to exit a level? When I shoot myself with a bullet, it doesn't end the level. When I come close to a voodoo doll in MAP01, turn away from it and punch myself, it does end the level. :) In Chocolate Doom like you said. ZDoom ports are behaving buggy with this. 0 Quote Share this post Link to post
jmickle66666666 Posted April 2, 2014 is it possible to beat map05? feels like i'm missing something.. 0 Quote Share this post Link to post
TwinBeast Posted April 2, 2014 MAP05 was a placeholder to indicate there's no more levels after it. The intended way to exit a level is to have low enough health and then shoot yourself (you need to gib)... so, punch yourself a few times. The higher pitch scream indicates a successful death/exit. Ok.. and update with 3 more levels with more puzzle and some other tweaks. Changelog: * No longer possible to kill/damage things with the "backward punch" * Can only carry one bullet * MAP08 is now the end * Cyberdemon changed to use Revenant missiles (but he doesn't appear in the levels yet) * Mancubus/Revenant missiles do less damage but fly faster * Added Room/Level names Screenshots:http://koti.mbnet.fi/jeejeeje/doom/room_002.pnghttp://koti.mbnet.fi/jeejeeje/doom/room_003.pngDOWNLOAD ROOM V2 0 Quote Share this post Link to post
jmickle66666666 Posted April 2, 2014 excellent, the mastermind level had be going for a LONG time, that armor was a tricky move. 0 Quote Share this post Link to post
TwinBeast Posted April 3, 2014 Green armor is a bit like.. first you want to have it, but then how to get rid of it? Megasphere seems to be easier, eventually you'd get down to 10hp 10ap, and ok to blast your brains out. I've been thinking I might let player have access to one of the hitscan weapons, so that some puzzles could include shootable switches. Ammo should be pretty limited for it. Maybe in some levels there would be enough ammo to kill a few enemies. Maybe I'll also use KeenDeath in some of the monster deaths, so player would need to find a way to kill some boss monster(s)... telefrags, crushers, barrels.. 0 Quote Share this post Link to post
jmickle66666666 Posted March 13, 2018 Hey, does anyone have a working link to this? 0 Quote Share this post Link to post
Dragonfly Posted March 13, 2018 (edited) No but your necro-ing of this thread has got me interested in the mod. Posting here so I get pinged if/when someone replies. Edited March 13, 2018 by Dragonfly 0 Quote Share this post Link to post
jmickle66666666 Posted March 13, 2018 Archive.org to the rescue :) https://web.archive.org/web/20150502225903/http://koti.mbnet.fi/jeejeeje/doom/room_v002.zip 2 Quote Share this post Link to post
SoDOOManiac Posted July 4, 2023 (edited) I re-released Room with berserk pack applied to the face punch (due to a special feature in my source port So Doom 6.0.1 that I recommend to play Room with) and small map changes to make it work. Berserk pack punch is now a self-instagib dealing 1000 damage. https://www.moddb.com/mods/room/downloads/room-berserk-edition Edited July 4, 2023 by SoDOOManiac Made link clickable 1 Quote Share this post Link to post
fasd Posted November 25, 2023 On 4/2/2014 at 1:57 AM, TwinBeast said: Doomguy lost his 50 bullets. Now he's bored and wants to really blast his brains out! Can you help him find some bullets and whack his head for a bit while searching?DOWNLOAD ROOM V2 Tested with Chocolate-Doom. I used this commandline: -iwad doom2.wad -merge room.wad -deh room.deh Hello. I tried to run room using GZDoom, but it failed miserably. There was no 1 max ammo, and I could not punch myself. Can you send me a version that works for GZDoom? 1 Quote Share this post Link to post
fasd Posted November 27, 2023 On 11/25/2023 at 3:01 PM, fasd said: Hello. I tried to run room using GZDoom, but it failed miserably. There was no 1 max ammo, and I could not punch myself. Can you send me a version that works for GZDoom? Ok, I used Chocolate-Doom, and it worked. But there is also one issue. I am moving using my mouse. 0 Quote Share this post Link to post
SoDOOManiac Posted January 11, 2024 ROOM: Berserk Edition is re-released once more, now without the nasty freezes from punching self in the face and, potentially, shooting! https://www.moddb.com/mods/room/downloads/room-berserk-edition Thanks to the investigators here 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.