SuperCupcakeTactics Posted May 19, 2014 Anyone know what's causing this? http://oi59.tinypic.com/dyst4h.jpg http://oi60.tinypic.com/sxzqz6.jpg 0 Quote Share this post Link to post
Obsidian Posted May 19, 2014 The first one looks like it might have to do with the map rather than the decoration. As for the second, Doom Builder does that for a lot of decorations: you can hardly see the Pool of Blood in 3D mode. 0 Quote Share this post Link to post
Guest Unregistered account Posted May 19, 2014 Yeah, Doom Builder 1/2 sink things' sprites into the ground for some reason... 0 Quote Share this post Link to post
SuperCupcakeTactics Posted May 19, 2014 Well after further testing it seems to be a problem with GZDoom Maybe it's always been like that and I've never noticed until now :/ 0 Quote Share this post Link to post
Blue Shadow Posted May 19, 2014 SuperCupcakeTactics said:Well after further testing it seems to be a problem with GZDoom This (the sprite sinking in the floor from the second screenshot, I mean) can be adjusted in GZDoom by means of setting the sprite clipping option from the OpenGL preferences options menu. 0 Quote Share this post Link to post
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