RTC_Marine Posted June 21, 2014 Sirjuddington has posted up a new version of the Doom editor Slade, now at 3.1.0. This is a major release; the program itself has had many new features and fixes added, and the map editor has had a substantial upgrade too, for example: Support for Doom, Hexen and UDMF format maps 'Split' game configuration system - just select a game and a port, no more long list of 'ZDoom + Doom 2', 'ZDoom + Doom 1' etc. configs Syncs up with the resource editor - changed a texture? it'll update in the map editor Nice looking, smoothly animated 2d map editor viewThe full changelog and download links are available at the Slade website here. 0 Share this post Link to post
cybdmn Posted June 23, 2014 Why is the download of vc redist 2013 from the setup mandatory? This means, if someone already have installed it, setup download and install it again. 0 Share this post Link to post
Blue Shadow Posted June 23, 2014 Hm, the changelog states that it'll only download it if it's needed. So maybe you don't have it? 0 Share this post Link to post
cybdmn Posted June 23, 2014 I found the problem. I had installed the 64bit version of vcredist 2013 installed, and had to install the x86 version too. 0 Share this post Link to post
printz Posted June 23, 2014 For Macintosh, get them here: https://github.com/alexey-lysiuk/SLADE/releases 0 Share this post Link to post
Xtife Posted June 25, 2014 You can run doom on apples now? technology sure is amazing 0 Share this post Link to post
Zom-B Posted July 12, 2014 In 3.1.0 Beta 6 Whenever I start it, it asks me for the temp folder, resources and node builder. It remembers the resources so there I only have to click OK. It forgets all other settings, also settings found in the preferences, and even settings in some dialoga that I expect it to remember (like the last game configuration in map editor launcher). When I tried to open a map using an extra resource pwad, it froze with 100% cpu. 0 Share this post Link to post
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