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How do I use colored lightning in Doombuilder?


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I tried to look for a a way to do it and I found a Youtube tutorial but the music in the background of the video was louder than the guy talking. Also, how do you make textures scroll in-game?

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You have to be either on the ZDoom, Hexen, Heretic, UDMF or Skulltag building mode to do that.

MeetyourUnmaker said:

Also, how do you make textures scroll in-game?

In the Doom/Doom 2 building mode there's a linedef function that's called "Scroll Textures".

Just add that property to the linedef.

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Crasger said:

You have to be either on the ZDoom, Hexen, Heretic, UDMF or Skulltag building mode to do that.

Thou shalt not mix games, engines, and map formats.

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Crasger said:

You have to be either on the ZDoom, Hexen, Heretic, UDMF or Skulltag building mode to do that.


In the Doom/Doom 2 building mode there's a linedef function that's called "Scroll Textures".

Just add that property to the linedef.



I am mapping in Zdoom but I don't really see how I add colored lighting.

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You need to do an ACS script.
I think its

SCRIPT 1 OPEN{

sector_SetColor (Tag, Red, Green, Blue)

}
The last time I mapped in Doom Builder was earlier in 2012, so I THINK this is it

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