geo Posted December 16, 2014 Symphonic. Lots of cellos and saxophones. 0 Quote Share this post Link to post
FireFish Posted December 24, 2014 atmospheric and recognizable while masterfully turning into more metal inspired heavy stuff for the serious action when fighting strong boss like monsters. (to hint doom its past.) 0 Quote Share this post Link to post
Kontra Kommando Posted January 5, 2015 Clonehunter said:I really don't think metal is really a requirement, if only because Doom had only a few tracks like that (Really!) and Doom II had even less. Doom did have a good mix of fast paced and slower stuff, which should be replicated. Guitars, though, would be better than techanything. I think they had a significant amount. But at any rate, I like the idea for fast to mid-paced thrash metal for short levels, and ambient tracks for longer ones. 0 Quote Share this post Link to post
dg93 Posted January 10, 2015 Symphonic music mixed with some metal during certain levels. 0 Quote Share this post Link to post
DooM_RO Posted January 11, 2015 Creepy horror music like in PSX Doom with metal during fights. 0 Quote Share this post Link to post
dg93 Posted January 11, 2015 DooM_RO said:Creepy horror music like in PSX Doom with metal during fights. The Playstation Doom had a pretty kickass dark ambient soundtrack in my opinion. 0 Quote Share this post Link to post
Orchid87 Posted January 15, 2015 Metal music in a modern horror-action game would be too cheesy. Dark ambient is what a game like Doom 4 needs. Some orchestraic tracks would be nice too for the intense fights. But not Call-of-duty-orchestraic. It should be something more sinister like the PSX Doom intro music or DOS Doom II Map28. 0 Quote Share this post Link to post
Koko Ricky Posted January 15, 2015 Ambient metal and drone metal are legit styles. Mix that with dark ambient and you have the perfect neo-Doom soundtrack. 0 Quote Share this post Link to post
LANEGRACABRA Posted January 15, 2015 Yeah some soul-crushing and oppressive ambient/ambience is a must. And the occasional "metal" but not too much. I really hope for the music and ambience to invoke moments of badassery and impending doom in a good contrast with each other. 0 Quote Share this post Link to post
Diabolus Posted January 17, 2015 I too want Oppressive ambient music and some points like psx doom and doom 64 and metal for those hectic run and gun situations 0 Quote Share this post Link to post
snapshot Posted January 17, 2015 Close to DOOM 64's music, for Horror feel ... 0 Quote Share this post Link to post
Tracer Posted January 31, 2015 I think that a very creepy atmospheric doom/black metal sound would be perfect for the new generation of Doom. Listen to this track by a one man project called Xasthur, minus the vocals of course. "Xasthur - Prison of Mirrors" https://www.youtube.com/watch?v=UaEaEIfKo70 0 Quote Share this post Link to post
Tracer Posted January 31, 2015 But thinking realistically, I highly doubt they will implement the concept of "levels" in Doom 4 as they did in I and II. They're probably going to do what they did in Doom III and make it more like one huge level, which has it's pros and cons. It gives it a more immersing effect on the player, yes, but it just isn't Doom. I haven't heard anything about "levels" or not. So if anybody else has, please let me know. I'm dying for this title to come out. 0 Quote Share this post Link to post
Kaskaum Posted January 31, 2015 Metal music like classic dooms won't work on a AAA action-horror shooter in 2015. It mush have ambience sounds + creepy noises sprinkled in scenarios + some orchestrated scores for special moments(and those musics must be creepy too). 0 Quote Share this post Link to post
Tracer Posted January 31, 2015 Kaskaum said:Metal music like classic dooms won't work on a AAA action-horror shooter in 2015. It mush have ambience sounds + creepy noises sprinkled in scenarios + some orchestrated scores for special moments(and those musics must be creepy too). Did you even listen to the song I posted? Yeah, it's metal. But it's ambient as hell. Check it out. If you can't imagine sawing demons to that...I just don't know about you, man. 0 Quote Share this post Link to post
Kaskaum Posted January 31, 2015 TraceOfSpades said:But thinking realistically, I highly doubt they will implement the concept of "levels" in Doom 4 as they did in I and II. They're probably going to do what they did in Doom III and make it more like one huge level, which has it's pros and cons. It gives it a more immersing effect on the player, yes, but it just isn't Doom. I haven't heard anything about "levels" or not. So if anybody else has, please let me know. I'm dying for this title to come out. The concept of levels currently is very unmeet for a AAA game except platformers like MARIO. Imagine this in a supposedly 2015 Doom: after reaching some room, pressing some button and ban level is over, see the statistics, after that you are put in another place wihout any connection with the last room. It's cool for 1993 pattern but not for a 2015 game intended to be AAA. I believe that it will be a unique HUGE level, a unique and HUGE Mars station interconnected, so there will be exploration, like a semi-open world but you must solve certain puzzles to go to certain places to trigger events to be able to progress until the ending. Something inspired for example in Dead Space 1. With this you will only able to see the statistics after the end of an arc, or after the end of the game itself. 0 Quote Share this post Link to post
Jaxxoon R Posted February 7, 2015 If they're making it open world, it'd be neat if it were more like a Metroidvania of sorts, maybe with 1000% less "bomb every wall in the explored map until one opens" kind of garbage that Metroid had, and more the "classic-style levels that all lead to each other" thing Symphony had going. And as for music, as cool as metal is, I have a soft spot for the militaristic horror rock of Doom 64 and PSX Doom 0 Quote Share this post Link to post
Kaskaum Posted February 7, 2015 It was already stated there was no metal on the demo, only ambience - some orchestrated music. They want to put the Doom 3 dark feel but with more open and busy scenarios for more intense fights. D3 can't be overlooked because it was the best seller in the entire series. The only problems of D3 was the weak AI which was criticized, almost the same AI as the old Dooms(at least D3 gave you some tension, you were forced to fight because you were not super faster than the monsters leaving them behind like a roadrunner to finish the level in 30 seconds), while games like Halo brought one the best AI for a FPS in the beginning of 2000s which helped it to become the holy graal of the FPS genre. And also D3 had mostly small scenarios and lack of more intense fights and repetitive monster apparition for jumpscares + repetitive closets opening with monsters inside. 0 Quote Share this post Link to post
Deleted_Account Posted February 13, 2015 Bon Jovi should do the music...imagine ripping and tearing while livin on a prayer plays in the background! 0 Quote Share this post Link to post
Joker_MB10 Posted February 27, 2015 It should be a mixture of ambience and metal. 0 Quote Share this post Link to post
SandGator Posted February 27, 2015 With how game soundtracks are going nowadays, pretty sure it will be highly ambient. I love metal, but I agree it's hard to execute on a modern soundtrack without seeming a little corny, like it's trying to be edgy. Out of curiosity, for people who saw the gameplay footage, did that have any music? 0 Quote Share this post Link to post
Touchdown Posted February 27, 2015 Simply reading the very first post (and Caffeine Freaks post a little bit below it) in the thread that is about the first impressions will give you the answer. 0 Quote Share this post Link to post
SandGator Posted February 27, 2015 Touchdown said:Simply reading the very first post (and Caffeine Freaks post a little bit below it) in the thread that is about the first impressions will give you the answer. Alright, alright, touche. I read GoatLord's post quite a while ago and totally forgot he had mentioned the music. Should have checked again. 0 Quote Share this post Link to post
Soundblock Posted February 27, 2015 A bunch of hardly recognizable covers of some known compositions, like the original? I'd like nothing sounding like a real guitar, but something warped and equally abstract as that of the original midis, though brought up to 2015 digital sound manipulation standards. Sounding nothing like either guitar or midi, in other words. Just warped. Like hell twisted it. Maybe accordians. 0 Quote Share this post Link to post
SandGator Posted February 27, 2015 Soundblock said:Just warped. Like hell twisted it. Maybe accordians. Doom 4: Perdition Polka 0 Quote Share this post Link to post
ChickenOrBeef Posted February 27, 2015 The doom series is a mix of action and horror, so the music should be both exciting and suspenseful. I agree that a mix of ambient and industrial would be perfect. Metal can be used if it's of the darker variety, instead of thrash like the original game. 0 Quote Share this post Link to post
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