Lingyan203 Posted November 14, 2015 @Bloodlite Krypto map24 was quite challenging that's for sure. I was thinking about doing map27 as a UV max demo at sometime, but like I said, my runs are much slower though. Will you ever post ur demos for 26 and 27 on Youtube? I'd like to link it to my runs of those maps, if you haven't seen my runs for those maps in Resurgence yet. Or if you want I can post them here. 0 Quote Share this post Link to post
DeletedUser Posted November 14, 2015 I upload when I have the spare time and in a sequential order such as all demos for a particular wad, not as soon as any demo is completed, and yes I know of your YT (= 0 Quote Share this post Link to post
Lingyan203 Posted November 14, 2015 Awesome! I'm just curious Bloodlite Krypto, were my runs of maps 26 and 27 inspire you to do UV max demos for those maps? 0 Quote Share this post Link to post
DeletedUser Posted November 14, 2015 No I intended to do the remaining maps for Episode 3 a while back since no one else has done so, it's a great wad although nowhere near as excellent and refined compared to Speed of Doom but deserves a Cacoaward on account of surpassing anything else released in 2014. I devise my own routes during practice. 0 Quote Share this post Link to post
Lingyan203 Posted November 14, 2015 ah, well good luck with those maps. You'll need it. For map30, I have the first legit UV max run. However, it's not a speed demo. If you're interested to check it out, here it is: https://www.youtube.com/watch?v=JTO6gZjSz3w 0 Quote Share this post Link to post
Degree23 Posted November 15, 2015 Does that mean 28 is next on the cards? Very much looking forward to it if so. 0 Quote Share this post Link to post
Lingyan203 Posted November 15, 2015 me too. And @degree23, if you're interested in a max run of map28, while you're waiting here's one you can check out: https://www.youtube.com/watch?v=XWu0tfdMrPk (It's not pistol start though) 0 Quote Share this post Link to post
DeletedUser Posted November 19, 2015 MAP28 - UV-Max in 12:42rs28-1242.zip 0 Quote Share this post Link to post
DeletedUser Posted November 19, 2015 MAP25 - UV-Max in 8:54rs25-854.zip 0 Quote Share this post Link to post
DeletedUser Posted November 20, 2015 Much better, skipped the death exit :P MAP25 - UV-Max in 7:19rs25-719.zip 0 Quote Share this post Link to post
Lingyan203 Posted November 20, 2015 How did you skip the death exit for map25 @Bloodlite Krypto? During my run I was forced to take the death exit and begin map26 with pistol start. 0 Quote Share this post Link to post
Andrea Rovenski Posted November 20, 2015 Would be really useful for a movie run, heh. 0 Quote Share this post Link to post
Lingyan203 Posted November 21, 2015 UV Max or UV Speed @Cyberdemon531? 0 Quote Share this post Link to post
Andrea Rovenski Posted November 21, 2015 Both, more weapons the better. I wonder if Minecraftdude is still working on that TAS run... 0 Quote Share this post Link to post
DeletedUser Posted November 21, 2015 When straferunning it is possible to skip linedefs because the engine thinks your going to fast and doesn't trigger it, but their doesn't appear to be a consistent strategy as it happens at random. 0 Quote Share this post Link to post
DeletedUser Posted November 21, 2015 MAP22 - UV-Max in 9:36rs22-936.zip 0 Quote Share this post Link to post
Aqfaq Posted November 21, 2015 Bloodite Krypto said:it happens at random. It is not literally random, though? Doesn't it just require precise player position when crossing the line? If some map layout allows, we might be able to practice aligning the player position with the help of walls or teleports, so that we get consistent results. I've seen some glides and hard jumps that take a long time to set up. The same should work with line skips. In this map it might still be a better idea to just run and hope for the best. There might be some other maps with easy-to-setup linedef skips. By the way, thanks for the entertainment, Bloodite Krypto! Really cool runs! 0 Quote Share this post Link to post
4shockblast Posted November 21, 2015 Aqfaq said:It is not literally random, though? Doesn't it just require precise player position when crossing the line? If some map layout allows, we might be able to practice aligning the player position with the help of walls or teleports, so that we get consistent results. I've seen some glides and hard jumps that take a long time to set up. The same should work with line skips. In this map it might still be a better idea to just run and hope for the best. There might be some other maps with easy-to-setup linedef skips. By the way, thanks for the entertainment, Bloodite Krypto! Really cool runs! Yes, there is no RNG involved at all with linedef skips. Zero-Master did a line skip setup on map 22 of his Plutonia D2ALL NM-Speed run, and there were two precise line skip setups found for the Scythe map 28 crusher by Kraflab and me. I also did a setup for a line skip to get the BFG on Scythe map 31 in my NM100 and normal exit NM-Speed runs. For any south or west linedef skip, there should always be a setup assuming there is enough space to perform it, and for any east or north linedef skip, there should be a setup assuming there's a possibility of a wallrun or linedef skip. I looked through the other death exits that I remember out of Resurgence, and the only ones where skipping the exit would do anything were 5 and 25. 5 is east, though, and it's also a drop down, so it might be a bit tougher to setup (still could be possible, though). 0 Quote Share this post Link to post
Tiphoenix313 Posted December 4, 2015 Excellent Demos. You guys make me look like an amateur. :-( 0 Quote Share this post Link to post
PjSpartacus Posted December 4, 2015 Map 10- UV-Max in 8:05rs10-805.zip 0 Quote Share this post Link to post
Andrea Rovenski Posted December 4, 2015 MAP02 Tyson in 5:35resurge02tyson535.zip 0 Quote Share this post Link to post
ZeroMaster010 Posted February 19, 2016 Map 17 pacifist in 26.26 Glides of course... 2 of them even! the first is north and the second is south. I like this wad so far, shame I always try to get through as quickly as possible even when I play without demo recording so I won't ever know what the rest of the map looks like! :)rs17p026.zip 0 Quote Share this post Link to post
Lingyan203 Posted June 14, 2016 Map31 UV Max in 34:56 (New version) Make sure you read the txt file as there's a message in there regarding the recent shooting in Orlando. YouTube link: https://www.youtube.com/watch?v=mSnMQz4jfqMrs31max-3456.zip 0 Quote Share this post Link to post
loveless Posted June 8, 2017 Huzzah, bumping an old thread to fill a table. Map18 UV-Max, 34:30. rs18-3430.zip 8 Quote Share this post Link to post
baja blast rd. Posted September 13, 2017 Have a mix of improvements to existing times and fillers planned. :) Map 04 UV-Max in 4:45 rs04-445.zip 8 Quote Share this post Link to post
baja blast rd. Posted December 17, 2017 Map 20 UV-Max in 7:19 rs20-719.zip 8 Quote Share this post Link to post
Lingyan203 Posted January 1, 2018 7 hours ago, A7MAD said: grinding map 30... Good luck dude! You're gonna need it! Here's my run if you're interested: This might give you some inspiration. 1 Quote Share this post Link to post
Poncho Posted January 1, 2018 Recently attempted a MAP29 UV-Max... those Scythe 2 enemies are completely decimating me... 0 Quote Share this post Link to post
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