fraggle Posted October 16, 2014 frithiof said:All I'm going to say is that I won't be happy if we reach Freedoom 527.3.2.7, and Phase 1 is still incomplete. Me too, hence why I want us to focus on finishing what we already have and making it as awesome as possible before we even consider adding any extra IWADs. 0 Quote Share this post Link to post
jmickle66666666 Posted October 16, 2014 couple things since this has gone way off-topic anyways: the version number needs updating in the freedoom info thread is there a tasklist or similar anywhere? 0 Quote Share this post Link to post
Catoptromancy Posted October 16, 2014 jmickle66666666 said:couple things since this has gone way off-topic anyways: the version number needs updating in the freedoom info thread We should change "Latest release is 0.8:" to "Download latest release here:" 0 Quote Share this post Link to post
Pencil of Doom Posted October 16, 2014 Catoptromancy said:We should change "Latest release is 0.8:" to "Download latest release here:" Agree. It should have been done before. 0 Quote Share this post Link to post
riderr3 Posted October 18, 2014 Just a reminder. TNT and Plutonia have some edited/moved Doom 2 wall patches and multitextures. This can caused plutonia/tnt pwads shown wrong texture alignment. So there are reason for freetonia/freetnt. 0 Quote Share this post Link to post
Blastfrog Posted October 18, 2014 riderr3 said:Just a reminder. TNT and Plutonia have some edited/moved Doom 2 wall patches and multitextures. This can caused plutonia/tnt pwads shown wrong texture alignment. So there are reason for freetonia/freetnt.Maybe, but barely. It's not worth new IWADs just for a couple of slightly off textures. Phase 2 covers all three D2 structured IWADs just fine by including the textures that were exclusive to each one. This is good enough for me and it'd really just be an inconvenience for most people involved in creating two new branches. 0 Quote Share this post Link to post
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