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Post Your Doom Picture (Part 2)


Grazza

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@Jimmy: not quite decided on your pea-green pallette but your shots are otherwise very nice.

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There definitely will be, since the maps will be getting if not larger then certainly harder. :)

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Omegalore said:

ENDOOM screen I made for Xmas wad that's in a WIP.

I like it. :)

Demon of the Well said:

I really like the murky green palette in Jimmy's 'Jungle Spirits' shots, myself.

Same here, I think color grading is an often overlooked method to get a scene's overall feeling to change. Not only do I like the green tint, but I also like the slight desaturation. Really gives the feeling of a cold, desolate swamp-like area, if that's what you're going for, Jimmy.

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@Captain Toenail: The snow and icicles make the area look interesting, not only because they're nice unusual textures, but also for the brown vs. white contrast and a fitting sky in the background. Nice.

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Beautiful layout, Jimmy! I believe it'll be also very entertaining to play, as a Jimmy map. Looks bigger than your usual speedwork, that better it makes me want to check it out. :)

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LigH said:

\o Wanna play!


Me too!

I like this layout, very interconnected :D

Btw, I began a map, guess for which project? :o

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scifista42 said:

That's the same flat I'm using in my WIP map too. I like how it fits together with GRAYTALL well. ;)

@BlackFish: I like what you did there.


I had also hesitated between the texture " FLAT5_4 " and "FLAT19", I finally chose the latter, a texture which I don't often use :)

scifista42 said:

You've got some really nice shapes in that graytall/fireblu franckFRAG :)


Hey thanks Mechadon :) It's your screens of this project that tempted me to make this map^^

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man, that greytall wad is ending up with some surprisingly appealing visuals. And yes I keep spelling it wrong, I just can't help myself.

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well a friend asked me if i can help him "retouch" his map for hexen, basically im using this for a break before continue my work on my doom64ex maps. but so far i like how im going with "remaking his map".

Before (his map):
http://i.imgur.com/oU3LXG2.png

after (my retouch):
http://i.imgur.com/FkXqQuf.png

hope i can rework his map in the way he want. sadly i cant remember how i made hexen work with gzdoom features, oh well going to use only zdoom format without the 3d floors. many thanks to Tormentor for let me use some of the textures from City of the Damned2

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Jimmy said:

Finally getting off my arse and working some more on Jungle Spirits.


You will not believe, but I just replayed the original release just exactly on the previous week! Good luck with that, I wanna start 2015 with a Jungle Spirits LP on my Youtube channel. :3

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