Scotty Posted December 23, 2017 Just going through preparing stuff for the next phase of Nova III and i decided to sit down and properly play through @Kurashiki's map for the project - it is a monumentally impressive piece of work, and features one of the coolest secret areas i've ever seen in a doom map (in spoiler tags below, in case anyone is wanting to save experiencing it for their own playthrough!!). Great job! Spoiler 21 Share this post Link to post
SuperCupcakeTactics Posted December 23, 2017 5 hours ago, bonnie said: Aaaaaa I wanna test this out I love these things and yeah gggmork made some stuff like this that I enjoyed too 0 Share this post Link to post
Uni Posted December 23, 2017 (edited) Still super early WIP map I'm doing for Bloody Rust 3. Taking inspiration from WADs like Back to Saturn X, UAC Ultra and Mutiny. Everything is still subjected to change of course. Edited December 23, 2017 by Uni 26 Share this post Link to post
bioshockfan90 Posted December 23, 2017 1 hour ago, Uni said: Still super early WIP map I'm doing for Bloody Rust 3. Taking inspiration from WADs like Back to Saturn X, UAC Ultra and Mutiny. Everything is still subjected to change of course. i know what I'm looking forward to now! 0 Share this post Link to post
Urthar Posted December 24, 2017 (edited) Extended W2MDG's custom palette to create some fullbrights. Had to remap quite a few graphics to remove the stray full bright pixels, but the hot blue and yellow are thankfully generally limited to 'lit' sprites and graphics. Edited December 24, 2017 by Urthar 6 Share this post Link to post
Memfis Posted December 24, 2017 I remember I was very surprised when I noticed that Speed of Doom Map28 has inverted slimefalls. 0 Share this post Link to post
Tristan Posted December 24, 2017 I think this is an ANIMATED lump being weird, funny because these lavafalls replace BFALLx and I didn't touch them... 0 Share this post Link to post
A.Gamma Posted December 24, 2017 (edited) Last screenshot or I might spoil the whole map. Will probably make a mini-episode because I'm having so muc fun. Edited December 24, 2017 by A.Gamma 10 Share this post Link to post
Tango Posted December 24, 2017 On 12/23/2017 at 5:58 AM, Dragonfly said: Since I mentioned a map of mine that uses portal for the same type of effect, I figured I should probably post GIFs: Huge cave etc under the whole level: <img> Return trip from the cave: <img> this looks so fucking cool. looks like a quake level. is this a standalone map? 0 Share this post Link to post
jmickle66666666 Posted December 25, 2017 (edited) Been doing a bunch of work on a Doom engine, still really happy that I've got software-style rendering with true 3d: edit: oh good i took a shot with a triangulation error in it~~~~~~ edit2: wait i think there's actually a missing texture there??? Edited December 25, 2017 by jmickle66666666 20 Share this post Link to post
yakfak Posted December 25, 2017 an orange thing for jazz ps this is what im doing on christmas morning instead of re-reading teh turkey cooking instructions 8 Share this post Link to post
Roofi Posted December 25, 2017 (edited) Edited December 25, 2017 by Roofi 5 Share this post Link to post
scifista42 Posted December 25, 2017 (edited) On 24. 12. 2017 at 2:42 AM, Eris Falling said: wtf upwards? On 24. 12. 2017 at 2:48 AM, Eris Falling said: I think this is an ANIMATED lump being weird, But one can hide the error by arguing that Doom takes place in a hell dimension that doesn't follow our laws of physics. Edited December 25, 2017 by scifista42 2 Share this post Link to post
galileo31dos01 Posted December 25, 2017 (Whitemare MAP08) You know you're not supposed to be there when you see STARTAN in a snow map. 6 Share this post Link to post
Lila Feuer Posted December 25, 2017 Even if you're not suppose to be there, you should still attempt to clean up your mistakes. 1 Share this post Link to post
wheresthebeef Posted December 26, 2017 9 hours ago, cyan0s1s said: Even if you're not suppose to be there, you should still attempt to clean up your mistakes. You can release a map or you can try to finish a map, not both ;) 1 Share this post Link to post
valkiriforce Posted December 26, 2017 2 days worth of work making two new player skins for the commandos from Contra III. I look forward to playing ContraDoom while using them. 17 Share this post Link to post
Memfis Posted December 26, 2017 Which one do you want, son? (original map) 16 Share this post Link to post
Obsidian Posted December 26, 2017 Playing around with some Rebirth resources. Really loving the window texture: the marble in the rest of the map is literally so the windows don't look out of place. 10 Share this post Link to post
Scotty Posted December 27, 2017 WIP map for the Slaughtermax project. Being forced to work with stock D2 textures has been a pretty good exercise for me. 16 Share this post Link to post
Afterglow Posted December 27, 2017 5 hours ago, Obsidian said: Playing around with some Rebirth resources. Really loving the window texture: the marble in the rest of the map is literally so the windows don't look out of place. Elrond of Rivendell finally got into Reign in Blood? 1 Share this post Link to post
Lüt Posted December 27, 2017 On 12/25/2017 at 6:40 AM, Matthias said: even moar green Are you using some kind of in-game color filtering, or did you manually recolor those textures with an external image editor? 0 Share this post Link to post
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