Marcaek Posted July 29, 2018 Prob has something to do with the custom monsters in Valiant. I'm willing to bet there's a compatibility patch out there for this. unless clusterfuck is as much as a meme as its name implies 0 Share this post Link to post
LuciferSam86 Posted July 29, 2018 I think it's something more with Complex Doom / Clusterfuck. I remember I played Valiant without mods and I never saw that enemy 0 Share this post Link to post
Doge Sword Posted July 29, 2018 I've been working a little on making a floating arch vile (for my mod, The Arch Files). Here's a preview: 8 Share this post Link to post
printz Posted July 29, 2018 What is that below the archvile? Dark magic sparkles? Or his body parts puffing away? 0 Share this post Link to post
LuciferSam86 Posted July 29, 2018 1 hour ago, Doge Sword said: I've been working a little on making a floating arch vile (for my mod, The Arch Files). Here's a preview: -- IMAGE -- I really like it, but, imho, the monster is missing something. Like some particles on the lower part of the body. Like this guy: The particles colour could be a green or a blue colour. 1 Share this post Link to post
Doge Sword Posted July 29, 2018 1 hour ago, printz said: What is that below the archvile? Dark magic sparkles? Or his body parts puffing away? dark magic sparkles... how did you know that? 0 Share this post Link to post
LuciferSam86 Posted July 29, 2018 2 minutes ago, Doge Sword said: I will try that thank you This little fella you can find it here at the Realm667 bestiary 0 Share this post Link to post
Doge Sword Posted July 29, 2018 2 minutes ago, LuciferSam86 said: This little fella you can find it here at the Realm667 bestiary have you seen the other version that appears in scythe 2? I really want him as a boss because he has more health than a cyberdemon and has a very powerful attack. 0 Share this post Link to post
seed Posted July 29, 2018 36 minutes ago, LuciferSam86 said: I really like it, but, imho, the monster is missing something. Like some particles on the lower part of the body. Also, at this time the legs are still visible, which makes him look very strange. 1 Share this post Link to post
Xyzzу Posted July 29, 2018 ...to think that I got inspired by something so minuscule once. Spoiler 5 Share this post Link to post
whirledtsar Posted July 29, 2018 3 hours ago, Doge Sword said: I've been working a little on making a floating arch vile (for my mod, The Arch Files). Here's a preview: Is it going to replace every monster with Archvile variants? 0 Share this post Link to post
Gaia74 Posted July 29, 2018 3 hours ago, Doge Sword said: have you seen the other version that appears in scythe 2? I really want him as a boss because he has more health than a cyberdemon and has a very powerful attack. Error, the afrit from scythe 2 has 2500 hp, the cyberdemon has 4000 hp :P 0 Share this post Link to post
Doge Sword Posted July 29, 2018 1 hour ago, whirledtsar said: Is it going to replace every monster with Archvile variants? yep 0 Share this post Link to post
Doge Sword Posted July 29, 2018 12 minutes ago, Gaia74 said: Error, the afrit from scythe 2 has 2500 hp, the cyberdemon has 4000 hp :P then how come I cant one hit kill them with BFG9000 when I can to a spidermastermind with 3000 hp 0 Share this post Link to post
Gaia74 Posted July 29, 2018 1 minute ago, Doge Sword said: then how come I cant one hit kill them with BFG9000 when I can to a spidermastermind with 3000 hp idk, but the hp of he is 2500, can you check the dehacked of the afrit 0 Share this post Link to post
Empyre Posted July 29, 2018 (edited) 4 minutes ago, Doge Sword said: then how come I cant one hit kill them with BFG9000 when I can to a spidermastermind with 3000 hp Maybe because the mastermind is so wide that it catches all the rays from the BFG spray, while some of the rays miss the much-narrower afrit. Edited July 29, 2018 by Empyre 3 Share this post Link to post
Gaia74 Posted July 29, 2018 Ariel, The Son Of The Fallen Seraphim Hectic Show Her Strength 2 Share this post Link to post
Aquila Chrysaetos Posted July 29, 2018 4 minutes ago, Empyre said: 8 minutes ago, Doge Sword said: then how come I cant one hit kill them with BFG9000 when I can to a spidermastermind with 3000 hp Maybe because the mastermind is so wide that it catches all the rays from the BFG spray, while some of the rays miss the much-narrower afrit. Most likely. If you wanted to one-shot the afrit, you'd probably have to get in its face like you do a cyberdemon in a two-shot, but as I remember that version, that's nearly impossible or otherwise undesirable. 0 Share this post Link to post
SOSU Posted July 29, 2018 On 7/21/2018 at 3:20 AM, Classicgamer6 said: The more I'm mapping in vanilla format the more thankful I get for limit removing. Also what hell level is complete without something nonsensical like a boat. Reminds me of a Heretic map i made a while back :) 7 Share this post Link to post
Dragonfly Posted July 30, 2018 A simple little room, but I like it. :) 35 Share this post Link to post
Sapfiar Posted July 30, 2018 2 hours ago, Dragonfly said: A simple little room, but I like it. :) Impressive:) Dragonfly your imagination is boundless. 1 Share this post Link to post
Dragonfly Posted July 30, 2018 More screens from the WIP map posted above. 41 Share this post Link to post
Koko Ricky Posted July 30, 2018 Just submitted this to QuakeCon's fanart contest, right at the deadline... 54 Share this post Link to post
elend Posted July 30, 2018 Now that looks quite amazing. Done in illustrator? 1 Share this post Link to post
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