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Post Your Doom Picture (Part 2)


Grazza

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I was attempting to make a specific function in EE that took up a lot of time more efficient by using SSE2 instructions (I did it in the end, but it ended up being slower than the original version). My first attempt yeilded this:

USKXpE6.png

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1 hour ago, Altazimuth said:

I was attempting to make a specific function in EE that took up a lot of time more efficient by using SSE2 instructions (I did it in the end, but it ended up being slower than the original version). My first attempt yeilded this:

USKXpE6.png


I remember a similar effect on my Sega Megadrive on damaged cartridges, sometimes the image got messed up and the game freezing.

Edited by riderr3

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It reminds of Alien Vendetta for some reasons. I like it. :)

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6 hours ago, Dutch Doomer said:

New map I'm starting on, something more sinister this time. See where this goes.

DD1.png

DD2.png

DD3.png

The blocky "arches" give a really nice and interesting feeling to this wouldn't be the same with udmf slope arches.

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40 minutes ago, Marlamir said:

Love the axe sprites

They're not my work, they were posted by Neoworm on the ZDoom forum. Very good sprites, and they fit perfectly with the survival horror vibe I'm going for.

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4 hours ago, Tango said:

 

these look wicked! especially love that last shot, but the structures in everything looks really cool. what's this for? :D

 

Hey, appreciate the interest.  It's a vanilla-compatible -- a decision I completely regret -- 18 map set (a superwad?) with some new sprites, monsters, sounds and textures. Some never-seen-before gameplay tricks too I hope, although with the incredible creativity and prolific output of the Doom community I'd be very surprised if that was the case!

 

It's been in on-and-off development for such a time I'm no longer sure if it's any good, but aiming for release in a couple of months.

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Probably one of the coolest views I've ever seen in Doom and also an instant-death.

 

 

doom11.png

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5 hours ago, Uni said:

Probably one of the coolest views I've ever seen in Doom and also an instant-death.

 

 

doom11.png

  

  

Ahh, you'll be fine.  Just a bit of a bob and a weave here and there. 

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I love how it's unapologetically brown but still looks really intricate and interesting. I've always wanted to make something like that myself.

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5 hours ago, Jimmy said:

I love how it's unapologetically brown but still looks really intricate and interesting. I've always wanted to make something like that myself.

Freaking DOOM2, all the textures are brown.

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I was going to say that "non-brown stock textures only" could make an interesting rule for a community project, but thinking about I suspect the opposite would be true. I foresee a lot of GRAY and TEKGREEN.

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