Acid Posted January 1, 2015 Shadow Hog said:I love doing this. Texture doesn't tile right? Split a linedef and move the endpoints to where they would tile correctly;Heh, most commonly used on walls that are too short/long for the LITE textures. 1 vertex and you suddenly have a smooth angled light. 0 Share this post Link to post
scifista42 Posted January 1, 2015 scifista42 said:I wonder how am I going to finish this map till today's midnight, because it's my Doomworld Mega Project 2014 submission and the project deadline is today. http://i.imgur.com/OeN4MK3.png http://i.imgur.com/zsiTsBw.png http://i.imgur.com/jDHGkTN.png I didn't make it. I need more time to finish this map in 2015. Layout so far: 0 Share this post Link to post
SyntherAugustus Posted January 1, 2015 http://imgur.com/EGpakQW,yJhPHdW#0 Trying to get Reshade to look decent with GZDoom. After/Before. 0 Share this post Link to post
Jaxxoon R Posted January 1, 2015 Looks pretty neat, but what is Reshade? 0 Share this post Link to post
joe-ilya Posted January 1, 2015 scifista42 said:I didn't make it. I need more time to finish this map in 2015. Layout so far: [img]http://i.imgur.com/OPoVVOz.png[img] Why didn't you do that before? You had plenty of time and you weren't busy at all, judging by all the replies you made by the time. The first map from 32in24 I made: 0 Share this post Link to post
scifista42 Posted January 1, 2015 joe-ilya said:Why didn't you do that before?Because I'm incredibly terrible at organizing my free time. I often don't feel like working (mapping, studying, anything), so I procrastinate for ages - I prefer to do things out of momentary incentives and enthusiasm, anyway. Then I plan to make a short map to make it in time, but it turns out that I've overestimated my skill and that my ambitious map's plans need more time than I planned. That. I'm not proud of that, but what do I do, it seems to be my nature. As long as it's just a leisure activity and nothing serious (affecting my or someone else's life), I'm comfortable with keeping it like that. 0 Share this post Link to post
SyntherAugustus Posted January 1, 2015 Jaxxoon R said:Looks pretty neat, but what is Reshade? Reshade is the new fancy name for SweetFX 2.0. SweetFX is a graphics enhancer for DirectX and now it's also for OPENGL. You can find the beta here. http://forums.guru3d.com/showthread.php?t=395072&page=5 For a not so invasive link, I mirrored it on my Dropbox. https://www.dropbox.com/s/750zonb1zadpeld/ReShade%200.10.0%20Public%20Beta%20plus%20SweetFX%202.0%20Preview.7z?dl=0 I'll be posting a thread regarding it once I get a nice config going. 0 Share this post Link to post
Captain Toenail Posted January 1, 2015 Yes... it's another brick-themed DM map. I need to change my style. http://i209.photobucket.com/albums/bb202/CaptainToenailSkulltag/Coop-20150101-170119_zps782e6a4e.png http://i209.photobucket.com/albums/bb202/CaptainToenailSkulltag/Coop-20150101-170150_zps0971f958.png http://i209.photobucket.com/albums/bb202/CaptainToenailSkulltag/Coop-20150101-170136_zps68da8933.png 0 Share this post Link to post
Nomad Posted January 2, 2015 haha! I assume it was trying to bite a caco and got pushed off the ledge mid-animation? 0 Share this post Link to post
Tristan Posted January 2, 2015 It was definitely after a caco, though I think it was on the ground originally, then after it got hit, jumped up onto that caco underneath it (it has a leap attack). It's a shame the image isn't a gif actually, because in addition to the biting sounds, it was moving up and down between the two cacos above and below it at quite an incredible rate :P 0 Share this post Link to post
scifista42 Posted January 2, 2015 franckFRAG said:http://i.imgur.com/O3WRlv1l.png Another sweet hellish wad? Yes! 0 Share this post Link to post
Urthar Posted January 2, 2015 MAP06 taking shape. http://i.imgur.com/kSP4mz7.jpg 0 Share this post Link to post
scifista42 Posted January 2, 2015 Urthar said:MAP06 taking shape. http://i.imgur.com/kSP4mz7.jpg Great work with stock textures - I like to see that. :) 0 Share this post Link to post
franckFRAG Posted January 2, 2015 scifista42 said:Another sweet hellish wad? Yes! Same wad, new map :) 0 Share this post Link to post
SyntherAugustus Posted January 2, 2015 http://i.imgur.com/5lFcnv2.jpg Starting to populate my map. Excitement! 0 Share this post Link to post
Breezeep Posted January 3, 2015 Oh look, another map based on a one that I didn't finish. I just finished the layout and will do the gameplay next. I was making it for a limit removing port, so what do you guys think? 0 Share this post Link to post
mrthejoshmon Posted January 3, 2015 (WIP) http://i.imgur.com/f125KAe.png Weirdly, that is non-linear. 0 Share this post Link to post
Chris Hansen Posted January 3, 2015 Breezeep said:http://i.imgur.com/HquItxcl.png Oh look, another map based on a one that I didn't finish. I just finished the layout and will do the gameplay next. I was making it for a limit removing port, so what do you guys think? I think it looks pretty cool. I'm particularly impressed by the lighting throughout the scene. I mean, the brightness level, the lighting effects on the building and the blue sky all go very well together. Personally, I'd change the height of the surrounding sectors in order to make the STONE texture align better. But that might be easier said than done :) 0 Share this post Link to post
Jaxxoon R Posted January 4, 2015 For some reason right around 7PM PDT everyone dropped out at once, and then it was just three-to-four people (myself included) trying to salvage the game for the next twenty minutes. It was good fun at first, though. 1 Share this post Link to post
Canofbacon Posted January 4, 2015 https://www.dropbox.com/s/sdv1y91u6dpxdsv/SUPERSOAKER.png?dl=0 Here is me having some fun in my new WAD I am working on, Knee Deep in the Money: Episode 3. 0 Share this post Link to post
Marcaek Posted January 4, 2015 Jaxxon you were really late because it was pretty good for the first rotation of the maplist, heh. 0 Share this post Link to post
Jaxxoon R Posted January 4, 2015 I showed up about an hour after the server showed up in Doomseeker, and it was pretty damn crazy for quite a while. It's just most everyone left around the same time and it was hella jarring. Still good fun, though. @Darsycho Reminds me of Screaming Mad George's Something or Other on the PS1... maybe with a touch of Zanzan. 0 Share this post Link to post
Yuki Senmatsu Posted January 4, 2015 Screenie of one of my big wads, The NIGHTMARE! Palace, a horror themed wad and my first one too. http://i.imgur.com/afa94ZU.png?1 0 Share this post Link to post
AD_79 Posted January 4, 2015 I'm gonna have to ask what the Commander Keen is for in that image. 0 Share this post Link to post
mrthejoshmon Posted January 4, 2015 Omegalore said:Screenie of one of my big wads, The NIGHTMARE! Palace, a horror themed wad and my first one too. http://i.imgur.com/afa94ZU.png?1 Is that the one where you fight "Sonic.exe" at the end? If so I think it was nothing short of horrendous, too much time on 2spooky4me detail and not enough time spent on gameplay... ...Or anything good. 0 Share this post Link to post
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