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Post Your Doom Picture (Part 2)


Grazza

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Thanks dudes. Maybe I'll try raising a few buildings.
rwdpa: good catch on the corners of the windows, it was sort-of intentional but after some layering and then reducing colours the effect got a lot more pronounced, so I'll go back and touch them up.

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Been turning these four texture/flat combinations



Into this



Just goes to show the power of lighting. GRAY2 can rot in hell though, there's almost no use for it.

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You f@cker, whatever you touch turns into gold. Literally, I mean, this is what I experience on all your maps on yearly scale.

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Fuck, I give up mapping. When I see stuff like this, it reminds of how dull my maps look ^^"

Nice shots man.

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Well... That's a very impressive looking result, Dobu! I wish I had as nice of a texture choice as you, heh; can't say mine was bad though.

Keep it up, looks like a good challenge, too!

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Thanks guys.

Dragonfly said:

I wish I had as nice of a texture choice as you, heh; can't say mine was bad though.

Ha, grass is always greener I guess—I'd kill for ZZWOLF and PIPE1 after manually aligning every use of EXITSTON and SP_DUDE7 there is.

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Discovered an interesting glitch in Doom 64: I killed a zombieman and he, instead of just falling on the floor like any normal zombieman would do, he just continues standing there like an idiot. You can even go through his sprite.

Spoiler


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That alpha shotgun mod has been updated since the version you appear to be using, it takes away the crappy black square which doesn't look right with the weapon

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I really like this scrolling text effect shown on the information screen in BTSX's train station bits.

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Looking swanky Maru! The misaligned texture in the first shot is making me twitch a little though. ;P

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Obsidian said:

Looking swanky Maru! The misaligned texture in the first shot is making me twitch a little though. ;P


Thanks for the comment Obsidian! I can assure you that texture has now been properly aligned. :)

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Still working on map03 lot of mapper block lately, but also started to work now in the crate maze, everyone love crate maze right?



i like this area though, still need to do the cargo train around that area

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Z0k said:

Still working on map03 lot of mapper block lately, but also started to work now in the crate maze.


Whoa. Just, whoa. What's this mapset called again?

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Royal_Sir said:

Whoa. Just, whoa. What's this mapset called again?


we called it "darkmoon" :P

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MAP15: Dawn of the Machine

Another arena based thing that's also basically a slaughtermap. No regrets!
Although it's kinda lame and not very interesting to look at.




(images linked for 1080p goodness)

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Not an in-game shot or anything, but I recently started working on v2 (from scratch) of a little node.js thing that scrapes this thread for images and saves em all, eventually to be displayed on a separate site just for viewing shots posted in this thread in a streamlined way. The code is still really rough in a lot of places and there's a lot I'm not sure exactly how to do properly yet, but I finally got it so that the scraper can find/save not only images posted as actual images on this page, but also any images that are just imgur links, meaning that it would also find the image in this post and save it!

http://imgur.com/7ArL2qg

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