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Post Your Doom Picture (Part 2)


Grazza

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  On 12/28/2019 at 4:59 PM, obake said:

Working on a remake of another map of mine.

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This feels... somewhat conflicted and messy to me. Looks like you're using a mixture of Doom 2 and OTEX resources which don't really fit together stylistically, and I think you'd benefit from simply picking one or the other.

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  On 12/29/2019 at 11:58 AM, Jaws In Space said:

I've got to ask because that's a lot of sector detail, is that room vanilla compatible?

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Thanks for the heads up. Didnt even think about it. And yes I do get HoM effect when in ZDooM or Chocolate doom so I will just scrap that part and use it in another level sometime.

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  On 12/29/2019 at 4:31 AM, AD_79 said:

 

This feels... somewhat conflicted and messy to me. Looks like you're using a mixture of Doom 2 and OTEX resources which don't really fit together stylistically, and I think you'd benefit from simply picking one or the other.

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I was doing this recently on my current map I'm making, until I noticed that in testing, the Doom II textures weren't even rendering in PRBoom+, even though it tested fine in Crispy Doom and GZDoom.  Instead of figuring out the issue, I just decided to change the 2 vanilla textures I was using to OTEX ones. (But honestly, I thought the green brick for the sewers from Doom II fit better than the OTEX green brick, but whatev)

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Retried that starting hall that does render properly under vanilla engines:

IuIyEZd.png

QCyUyRo.png

Happy about how that Lower Level sign turned out. Was a pain to do cause it was all with sectors. Still happy with how it transpired.

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Happy new year in advance. Another new palette is coming to town and this time for Hexen (See spoiler for the screenshots taken in GZdoom softpoly renderer):

 

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 Some hardware renderer screenshots:

 

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  On 12/31/2019 at 4:36 PM, seed said:

^ That's groovy AF.

 

Eh, at least someone's having fun.

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To be honest, I don't even know why I am making a palette for Hexen as I rarely ever play this game. I feel like I was compelled to make one for it as I have already made palettes for Doom and Heretic. Who knows I might even make one for Strife as well despite only playing it once in my life.

 

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