scaled Posted January 10, 2015 I don't consider this a question for editing, because it's not intended for map/was making. However feel free to move. I've looked through doom wiki and found monster stats, ammo pickup amounts, how armor works, and item costs in the different shops. However it does not list the damage formulas ZdoomWiki sorta does, though the damage values are buried and seemingly never in the same place. Working on something where knowing these values would be nice even if I end up axing them since it gives me a relative 'how strong each weapon is.' Additionally this project would be helped by knowing how fast each object is. Player run vs walk speeds, acolyte speeds, inquisitor fly height, and so on. Are these values somewhere obvious and I just overlooked them? 0 Quote Share this post Link to post
Linguica Posted January 10, 2015 https://github.com/chocolate-doom/chocolate-doom/blob/master/src/strife/info.c et al would be a good starting point 0 Quote Share this post Link to post
scaled Posted January 10, 2015 That has to be the most unhelpfully helpful thing that could be suggested. By dumping the proverbial encyclopedia in my lap I take it nobody's really bothered before now. Ah well. 0 Quote Share this post Link to post
Marnetmar Posted January 10, 2015 scaled said:That has to be the most unhelpfully helpful thing that could be suggested. By dumping the proverbial encyclopedia in my lap I take it nobody's really bothered before now. Ah well. YOU ARE THE CHOSEN ONE! 0 Quote Share this post Link to post
GreyGhost Posted January 10, 2015 scaled said:Are these values somewhere obvious and I just overlooked them? Probably the most convenient source would be the GZDoom/Zandronum/ZDoom.pk3 files, specifically the text files in /actors/strife. 0 Quote Share this post Link to post
Enjay Posted January 10, 2015 Or the ZDoom wiki pages for the various actors which have the DECORATE definitions on them too. for example: http://zdoom.org/wiki/Classes:Acolyte 0 Quote Share this post Link to post
scifista42 Posted January 10, 2015 Enjay said:Or the ZDoom wiki pages for the various actors which have the DECORATE definitions on them too.Here is a complete list of the Strife ones: http://zdoom.org/wiki/Classes:Strife 0 Quote Share this post Link to post
scaled Posted January 10, 2015 Yea OK and the actual values I'm after are pretty buried. Plus several of the weapons the initial projectile only does one tick of damage and relies on explosion. Then there's flamethrower and incendiary grenade. How how does it give its damage? Then there's the Mauler's shotgun effect. How many pellets? Haven't even looked at the sigil yet because too many hopes in conventional weapons. Do appreciate the help guys. 0 Quote Share this post Link to post
BaronOfStuff Posted January 10, 2015 scaled said:Then there's the Mauler's shotgun effect. How many pellets? 20, all at 5*1d3. It's literally a cosmic SSG. 0 Quote Share this post Link to post
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