Graf Zahl Posted February 12, 2015 For analyzing a problem I need a Hexen port that: - stays as close as possible to the original game - is easy to set up under Windows - can be readily compiled with Visual Studio 2005 or newer Does such a thing even exist? Any port I know fails at least one of my required criteria. 0 Quote Share this post Link to post
Vermil Posted February 12, 2015 I've read your thread at the ZDoom forums that prompted this question. But certainly, with regards to ports in the last five years, you've probably only got Chocolate HeXen, Doomsday, Delphi Doom, Vavoom, fan port's to consoles (i.e Wii, PSP etc) and ZDoom (and derivatives). 0 Quote Share this post Link to post
Graf Zahl Posted February 12, 2015 Yeah, that's the problem, and ZDoom obviously doesn't meet my needs because I want to understand the mechanics behind the behavior. And Doomsday just is too much for what I try to find out. I guess I have to manage to get Chocolate Hexen to compile then... 0 Quote Share this post Link to post
Graf Zahl Posted February 12, 2015 OK, never mind. Just looking at the chocolate source revealed the solution for the mystery. No need to debug it any further. 0 Quote Share this post Link to post
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