Breeder Posted February 22, 2015 Is there a way to create new weapon sprites that do not cut off in wide screen mode, or rather go all the way to the edge, say like with Odamex? 0 Quote Share this post Link to post
Linguica Posted February 22, 2015 Yes, just draw the weapon to fit on a wide screen and it will work fine. 0 Quote Share this post Link to post
Jaxxoon R Posted February 22, 2015 Or adjust the weapon offsets all the way to the edge of the screen. 0 Quote Share this post Link to post
DaniJ Posted February 24, 2015 Define "widescreen". In a general sense the only way to ensure that player weapon sprites do not appear to be "cut off" is to have the graphics finish cleanly (like the DOOM pistol but offset as you like). If one simply draws the weapon sprite assuming an arbitrary fixed screen/window width, with the graphic still cut off, then this problem remains unsolved (will "break" when an even wider screen/window is used). 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.