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Re-shaded lamp sprites


Jewellds

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I like the concept behind TLMP and TLP2, but I've always thought the shading looked a little flat and unfinished. So, I had a go at re-shading it. What do you think?

Current version on the left, my version on the right:






I've been playing around with Github, so If anyone wants to test it, they can build Freedoom from my fork:
https://github.com/jewellds/freedoom

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  • 2 weeks later...

They do look like plasma-toys now, which is a bit of a problem for me because I have been using them as mercury lamps for general lighting, in outdoor areas, and in public spaces.

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I thought they were supposed to be plasma lamps!

The plasma sparks are in the original, I didn't add those. All I did was fix what I saw as problems with the shape and made the shading less flat.

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The tech lamps are one of my less favourite sprites in FreeDoom and I think that these are a significant improvement.

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