tomatoKetchup Posted March 11, 2015 Hi there, I'm trying to use the lindef action 249 (Scroll Wall when Sector Changes Height) on a doom format map but with no success. I cannot find anything on Internet. Does somebody know exactly how that works? Cheers in advance, tomatoKetchup 0 Quote Share this post Link to post
scifista42 Posted March 11, 2015 You put action 249 onto a linedef and give it a tag. Then whenever the linedef's front floor will move up or down, all sectors with the same tag as the linedef will scroll their floors. The direction of their scrolling is determined by the linedef's angle. Check out Boomedit.wad. It demonstrates most (if not all) Boom-specific features. 0 Quote Share this post Link to post
tomatoKetchup Posted March 12, 2015 Hum... I thought this was scrolling wall textures and not floor (as said in the name), but I'll check out the Boomedit.wad anyway. Thanks! 0 Quote Share this post Link to post
scifista42 Posted March 12, 2015 I'm sorry for my mistake, of course it scrolls a wall. I've checked Boomedit myself and action 248 was right next to 249, that's why I got them confused even though you clearly said "Wall". 0 Quote Share this post Link to post
tomatoKetchup Posted March 12, 2015 Ok got it. That wad is a great tool by the way, thanks for the discovery. ;) 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.