Mike800 Posted March 30, 2015 Hello, I'm looking for a launcher that can automatically warp to the proper map in a pwad (instead of doing it manually). Risen3d launcher is great for this, but I need that kind of a launcher for zdoom/gzdoom pwads as well. 0 Quote Share this post Link to post
Mike800 Posted March 30, 2015 With ZDL, the user has to choose the map number - it is not automatic. 0 Quote Share this post Link to post
SyntherAugustus Posted March 30, 2015 You need to more specific with your description. Edit: I think I know what you mean. The first level specified in the pwad (say blah.wad was using map29, and the launcher reads this and would goto map29 instead have having to tell it to goto map29). 0 Quote Share this post Link to post
GreyGhost Posted March 31, 2015 LaunchTool is part way there, clicking on its "ticked folder" gadget will set the lowest numbered map in a selected wad as the start map. 0 Quote Share this post Link to post
Mike800 Posted March 31, 2015 Just tried LaunchTool, it often crashes and doesn't support GZDoom. 0 Quote Share this post Link to post
GreyGhost Posted March 31, 2015 Don't know if I can help solve the crashes, what version of Windows are you running? Supporting GZDoom is easier, just a matter of editing an unused engine config file or creating a new one. Create a file named gzdoom.cfg in LaunchTool's engines folder, open it in Notepad, copy/paste the following (everything between the lines) into it and save. You should then be able to add GZDoom to the list of engines supported by LaunchTool through its Setup gadget. type = "LaunchTool engine file"; realname = "GZDoom"; executable = "gzdoom.exe"; demoext = "lmp"; filetypes { wad = "WAD files"; deh = "Dehacked files"; lmp = "Lump files"; pk3 = "PK3 files"; } parameters { opengl = "Use OpenGL"; nosound = "No sound"; nomusic = "No music"; nosfx = "No sound FX"; cdrom = "CD-ROM play"; devparm = "Development mode"; } 0 Quote Share this post Link to post
Never_Again Posted March 31, 2015 GreyGhost said:LaunchTool is part way there, clicking on its "ticked folder" gadget will set the lowest numbered map in a selected wad as the start map. How will it work with (G)Zdoom map markers that don't follow the ExMy/MAPxx convention? 0 Quote Share this post Link to post
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