Jump to content

Custom monster is invisible


Recommended Posts

Thanks, I'm a dummy because I didn't put any SS_ markers. But now I have a another problem. The sounds don't play. Do sounds have to be in between SS_ markers too? Putting the Vorbis sounds between the markers will come up with an error but the game will still start normally, but without any Overlord sounds.



Share this post


Link to post

The SS_ markers are specifically for Sprites. Sounds need to not be between any markers at all. Have you defined your sounds in a SNDINFO lump? Could you show us the contents of that lump?

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...