LittleInferno Posted April 5, 2015 Whenever I summon my custom monster with GZDoom, it is invisible, and the DECORATE script looks fine to me. Whats wrong? http://imgur.com/31dgiLA,G6zzE0R#0 Decorate script: 0 Quote Share this post Link to post
Gez Posted April 5, 2015 Do you provide the sprites in the proper namespace? 0 Quote Share this post Link to post
scifista42 Posted April 5, 2015 Sprites inside your wad should be between SS_START and SS_END markers. 0 Quote Share this post Link to post
LittleInferno Posted April 5, 2015 Thanks, I'm a dummy because I didn't put any SS_ markers. But now I have a another problem. The sounds don't play. Do sounds have to be in between SS_ markers too? Putting the Vorbis sounds between the markers will come up with an error but the game will still start normally, but without any Overlord sounds. 0 Quote Share this post Link to post
wildweasel Posted April 5, 2015 The SS_ markers are specifically for Sprites. Sounds need to not be between any markers at all. Have you defined your sounds in a SNDINFO lump? Could you show us the contents of that lump? 0 Quote Share this post Link to post
LittleInferno Posted April 5, 2015 Alright. I've done the stuff with the SNDINFO things. Monster is finished and I am all goooddd now. 0 Quote Share this post Link to post
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