GarrettChan Posted April 4, 2021 (edited) Map19 UV Pacifist in 0:36.77 va19p036.zip One day I'll make it under 36:43 and beat the current Speed record. Edited April 4, 2021 by GarrettChan 3 Quote Share this post Link to post
GarrettChan Posted April 6, 2021 Map19 UV Pacifist in 0:34.89 va19p034.zip I did it, pretty happy. 33 seems possible, but that's beyond me or me being extremely lucky (doesn't seem to be). Youtube Video: https://youtu.be/jNFYkX2vtQ8 2 Quote Share this post Link to post
El Juancho Posted April 9, 2021 MAP 01 UV Speed 00:32.23 DEMO:va01-032.zip VIDEO: yay 0 Quote Share this post Link to post
Krankdud Posted April 10, 2021 Map01 UV-Speed in 0:30 - va01-030.zip 6 Quote Share this post Link to post
El Juancho Posted April 14, 2021 (edited) Map01 UV-Speed in 00:29.60 DEMO: vl01-029.zip VIDEO: Edited April 16, 2021 by El juancho 1 Quote Share this post Link to post
NightTerror Posted April 16, 2021 Map 15 max in 4:57 Youtube: https://www.youtube.com/watch?v=PYm3Uo1n_Ps va15m457.zip 9 Quote Share this post Link to post
Krankdud Posted April 19, 2021 Map01 UV-Speed in 0:28 - va01-028.zip 12 Quote Share this post Link to post
GarrettChan Posted April 27, 2021 Map07 UV -Fast in 3:52.94 va07f352.zip The "Quickie" Mancubian Candidate 5 Quote Share this post Link to post
GarrettChan Posted May 2, 2021 (edited) Map27 UV Max in 11:47.46 va27m1147.zip Sadly many mistakes... Will revisit this probably months later or whatnot. Thanks Nev for the original routing. Made a bit of improvement here and there. Also thanks David for letting me know there's Nev's demo, or I'll never find out what "valiant_old" is for :P Youtube: https://youtu.be/4QIxb4gcpXE Edited May 2, 2021 by GarrettChan 7 Quote Share this post Link to post
4shockblast Posted May 14, 2021 Map 20 Pacifist in 1:10. https://www.youtube.com/watch?v=JXT2-4FKXcQ va20p110.zip 3 Quote Share this post Link to post
GarrettChan Posted May 16, 2021 Map20 NM 100S in 1:35.34 va20ns135.zip 4shock found this route, but on NM is something... 2 Quote Share this post Link to post
MatrixCL Posted May 29, 2021 (edited) UV max Map 01 - 2:48.14 Map 02 - 2:36.49 Map 03 - 1:42.06 Map 04 - 3:49.57 Map 05 - 4:18.51 Map 06 - 8:07.23 Map 07 - 3:26.54 Map 08 - 4:15.31 Map 09 - 8:39.69 Map 10 - 9:42.37 Map 11 - 6:44.03 Map 12 - 5:59.17 Map 13 - 9:48.83 Episode 1 - 30:01 Episode 2 - 43:40 This WAD deserves more UV max entries. I'm more into duration battles, i.e. whole episodes, but did try to get at least a decent time on the IL's (by my standards, I'm not a Doom god). More to come. I'm planning to make the set complete. va01-248.zip va02-236.zip va03-142.zip va04-349.zip va05-418.zip va06-807.zip va07-326.zip va08-415.zip va09-839.zip va10-942.zip va11-644.zip va12-559.zip va13-948.zip vae1-3001.zip vae2-4340.zip Edited May 29, 2021 by MatrixCL 3 Quote Share this post Link to post
GarrettChan Posted June 10, 2021 (edited) Map19 UV Pacifist in 0:31.91 va19p031.zip Almost reaching as many attempts as Plutonia Map01 UV Max. Youtube Video: https://youtu.be/uE43rOE04H8 Edited June 10, 2021 by GarrettChan 4 Quote Share this post Link to post
MathsDevil Posted June 10, 2021 (edited) Hi, not sure if this is the right place for this question, but I am trying to play Valiant's Map 14 'Implosion' but when I pick up the blue key, the wall that is supposed to lower nearby makes the sound of lowering but never actually moves. I definitely have the latest version of Valiant from the idgames site and other people's demos play back correctly on my version. In their demos the wall comes down as it is supposed to. What could I be doing wrong? I have PrBoom-Plus 2.5.1.4 and I use the command: prboom-plus -iwad doom2.wad -complevel 11 -file valiant.wad -warp 14 -record testingthewall The complevel appears to be performing correctly because the suicide bombers work as expected and I sometimes get an arachnorb when the arachnatron dies. Any thoughts? Edit: I have found that on complevel 9 the wall DOES descend, but isn't complevel 11 supposed to be the right one for Valiant? I'm reluctant to record a demo that might not be valid. Edit: No, on complevel 9 the suicide bombers don't do damage when they explode. So why won't the wall lower on complevel 11? Edited June 10, 2021 by MathsDevil I thought of more to say. 0 Quote Share this post Link to post
Da Werecat Posted June 11, 2021 Have you tinkered with any compatibility options in the menu? MBF allows for some variation in behavior based on those. Demos include options info, so their playback is not affected. 0 Quote Share this post Link to post
MathsDevil Posted June 14, 2021 (edited) Thanks for replying, Da Werecat. Which options do you think are most likely to affect the lowering of a wall? I can't remember which ones I might have altered, could have been a long time ago. I never knew MBF behaved like that. Is there anywhere I can get the 'virgin' list of compatibility options so I can just put them all back? Is this the safest thing to do to make sure that Valiant and other MBF megawads behave as expected? I just experimented with the settings and found that setting 'Use Exactly Doom's Floor Motion Behaviour' to 'No' allows the wall to come down as expected! However, just in case I am missing anything else less obvious in Valiant maps etc., I really want to know how to have all of the settings for peace of mind. Thanks again for your help. Edited June 14, 2021 by MathsDevil 0 Quote Share this post Link to post
Da Werecat Posted June 14, 2021 I don't really know what settings Valiant was tested with, so I can't help with that, unfortunately. The safest way is probably to reset all settings. It can be done by deleting the *.cfg files. 0 Quote Share this post Link to post
MathsDevil Posted June 14, 2021 Thanks, Da Werecat, that's fine - you've been great for pointing me in the direction of those menu options, which I never suspected. I asked Decino by commenting on his YouTube video of Implosion and he told me to set all of the comp_ prefixed settings in the cfg file to value '1', so that's what I've done. 0 Quote Share this post Link to post
MathsDevil Posted June 14, 2021 Oh no, that doesn't work! When I follow decino's instruction that sets all the yes/no lines to 'yes' but the floor only lowers in Map 14 if 'floor motion' option is set to 'no'. Changing that one option looks fine, but it's a little ad hoc and I don't want to miss other issues on other Valiant maps, so I really want to know what the options are supposed to be. *sigh* 0 Quote Share this post Link to post
MatrixCL Posted July 15, 2021 Valiant map 14 UV-max in 4:04.63 Kudos to tchkb for his sub 4 min run, but I'm really happy with this result myself. :D I didn't think I could even get close. va14-404.zip 0 Quote Share this post Link to post
MatrixCL Posted July 16, 2021 (edited) Valiant episode 3 UV-max in 1:03:14 YYYYES! Finally able to beat a UV-max record! :D Mostly due to better routing, but also persistency, because dear god, this took so many tries (>100). I am no Doom god by any means. This time I couldn't be arsed with the individual levels (above entry excepted, because that's the first map of this episode anyway). I literally jumped for joy after I finished. :D YouTube video vae3-6314.zip Edited July 17, 2021 by MatrixCL 2 Quote Share this post Link to post
NightTerror Posted July 22, 2021 Map 14 UV-max in 2:56 Youtube: https://www.youtube.com/watch?v=sSJ2hrgIoP4 va14m256.zip 7 Quote Share this post Link to post
Zddastan Posted July 26, 2021 MAP01 UV-Pacifist in 0:35.57 va01p035.zip Video: https://youtu.be/05Jp0b-OSXc 3 Quote Share this post Link to post
Zddastan Posted July 26, 2021 MAP08 UV-Pacifist in 0:55.63 va08p055.zip Video: https://youtu.be/TYkgHyQ-qe4 4 Quote Share this post Link to post
Zddastan Posted July 26, 2021 MAP03 UV-Pacifist in 0:13.74 va03p013.zip Video: https://youtu.be/r6NgstYpJF0 4 Quote Share this post Link to post
NightTerror Posted July 28, 2021 Map 07 UV-pacifist in 1:51 Youtube: https://www.youtube.com/watch?v=vUoZjOr65rU va07p151.zip 4 Quote Share this post Link to post
depr4vity Posted August 8, 2021 Map 01 UV-Max in 2:24 va01m224.zip 7 Quote Share this post Link to post
SharkyChip Posted August 28, 2021 Map17 UV-Pacifist 2:11 va17p211.zip 2 Quote Share this post Link to post
SharkyChip Posted August 29, 2021 Map28 UV-Pacifist 2:20 va28p220.zip 1 Quote Share this post Link to post
kvothesixstring Posted September 3, 2021 Valiant map 09 No Monsters in 1:54 va09o154.zip 0 Quote Share this post Link to post
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