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Changing Character Movement Speed


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Hello. I've been searching everywhere for a guide to change the movement speed of my playable character in Doom 2. I've tried using google, searching on the forums here, even experimenting with dehack, and I still can't find a way.

Can anybody point me in the right direction?

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ZDoom wiki is the best source of information for ZDoom modding, as well as Doom wiki is the best for classic Doom stuff.

Regarding your particular problem: You need ZDoom for that. Create a new player class and change its "Speed" and/or "Player.ForwardMove" and/or "Player.SideMove" properties. (list of all properties is here, pay attention to section "Player")

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If this is just for personal use, you can always use the -turbo command line flag. Like, -turbo 50 would make you move half as fast.

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You need to create a class that replaces existing class with a different speed (ZDoom lump) just like what scifista42 said .

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Linguica said:

If this is just for personal use, you can always use the -turbo command line flag. Like, -turbo 50 would make you move half as fast.


The turbo is exactly what I am looking for. Thanks.

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  • 7 years later...

Old thread I know but is there a way to create an option to toggle between custom speed and default speed?

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  • 9 months later...

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