Lush Paradise Posted April 24, 2015 Hello. I've been searching everywhere for a guide to change the movement speed of my playable character in Doom 2. I've tried using google, searching on the forums here, even experimenting with dehack, and I still can't find a way. Can anybody point me in the right direction? 0 Quote Share this post Link to post
scifista42 Posted April 24, 2015 ZDoom wiki is the best source of information for ZDoom modding, as well as Doom wiki is the best for classic Doom stuff. Regarding your particular problem: You need ZDoom for that. Create a new player class and change its "Speed" and/or "Player.ForwardMove" and/or "Player.SideMove" properties. (list of all properties is here, pay attention to section "Player") 0 Quote Share this post Link to post
Linguica Posted April 24, 2015 If this is just for personal use, you can always use the -turbo command line flag. Like, -turbo 50 would make you move half as fast. 0 Quote Share this post Link to post
snapshot Posted April 25, 2015 You need to create a class that replaces existing class with a different speed (ZDoom lump) just like what scifista42 said . 0 Quote Share this post Link to post
Lush Paradise Posted April 27, 2015 Linguica said:If this is just for personal use, you can always use the -turbo command line flag. Like, -turbo 50 would make you move half as fast. The turbo is exactly what I am looking for. Thanks. 0 Quote Share this post Link to post
Ani Posted February 8, 2023 Old thread I know but is there a way to create an option to toggle between custom speed and default speed? 0 Quote Share this post Link to post
RJ0616 Posted November 22, 2023 I had to use a command. Turbo 100 is default. Turbo 255 is fastest 0 Quote Share this post Link to post
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