Xindage Posted April 30, 2015 well my graphical power dont help anything whit "advanced" textures and the skin texture need to combine better since when i was mapping to freedoom on hell theme is a pain since the "skin" texture dont match whit the other tipes, also we need to fix "FIREWALA" since when they are tiled correctly in angled wall they looks like a "dancing red pickachu tail while scroll ouver". Example wad demonstrating all: https://www.sendspace.com/file/xhub8u A screenshot only to be a initial example of what i mean: EDIT: forget to say this map is fd1 - use e1m1 0 Quote Share this post Link to post
Jewellds Posted April 30, 2015 Do you mean SKINBORD and SKSPINE1? Because the original Doom textures don't match there, and changing it might break some levels. 0 Quote Share this post Link to post
Catoptromancy Posted April 30, 2015 Maybe we could use more skin textures that do tile. = ) 0 Quote Share this post Link to post
Xindage Posted May 1, 2015 maybe you dont noticed the "metal+skins" area: there's a clear sight of the damaged ones have a bad contrast and texturing the normal ones look perfect. 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.