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Create Custom WADs


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scifista42 said:

I have no idea what you mean.

Well , that had no texture of doom (like baron of hell's hanged flesh) and it gave me the sky problem again.

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The Doommer said:

Well , that had no texture of doom (like baron of hell's hanged flesh)

The baron patch is there (W108_1) but didn't find its way into the TEXTURE1 lump for some reason. Are you still unable to download my version of that wad?

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GreyGhost said:

The baron patch is there (W108_1) but didn't find its way into the TEXTURE1 lump for some reason. Are you still unable to download my version of that wad?

Yes , i see nothing but blank page when i try to download. and IDM won't show me any download dialog even when i wait for long.

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Did you try to simply click GreyGhost's link in your browser and then click the big green DOWNLOAD button? Which web browser do you use? (Internet Explorer, Chrome, Opera, Firefox?)

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scifista42 said:

Did you try to simply click GreyGhost's link in your browser and then click the big green DOWNLOAD button? Which web browser do you use? (Internet Explorer, Chrome, Opera, Firefox?)

Google Chrome

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So, if you simply click the link and then click the green download button, it should download normally (without download manager), or not?

If you insist on using a download manager, maybe update it?

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scifista42 said:

So, if you simply click the link and then click the green download button, it should download normally (without download manager), or not?

If you insist on using a download manager, maybe update it?

It's version 6.23 Build 8. I think it is very up to date.

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Download managers aren't foolproof, have you tried downloading with IDM disabled? If that fails, I could email you a copy, or submit it to the archive, or both.

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GreyGhost said:

Download managers aren't foolproof, have you tried downloading with IDM disabled? If that fails, I could email you a copy, or submit it to the archive, or both.

Well , i would rather to download with IDM because the chrome download manager is not good at all.

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Have you checked the IDM FAQ? In particular the Questions About Specific Sites - which are mostly file sharers. It looks like IDM might work better if you've paid for "Premium Account" access to the site in question, which is a bit of a kick in the teeth if you've already paid good money for the download manager.

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GreyGhost said:

Have you checked the IDM FAQ? In particular the Questions About Specific Sites - which are mostly file sharers. It looks like IDM might work better if you've paid for "Premium Account" access to the site in question, which is a bit of a kick in the teeth if you've already paid good money for the download manager.

It would be easier to upload the file.

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I've sent the wad as an email attachment, hopefully it won't be swallowed by a spam filter at your end.

I found a redundant patch in the wad while preparing to submit it to /idgames, so a small cleanup job and some testing is required before uploading.

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GreyGhost said:

I've sent the wad as an email attachment, hopefully it won't be swallowed by a spam filter at your end.

I found a redundant patch in the wad while preparing to submit it to /idgames, so a small cleanup job and some testing is required before uploading.

Got the file , thanks.

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  • 2 months later...
The Doommer said:

So , what to do ?

Either proclaim your wad to be ZDoom-only, or don't use DECORATE. If you already have a DECORATE you want to use, you can try to manually convert the DECORATE to DEHACKED - which is impossible if said DECORATE takes advantage of ZDoom-specific features, and even if it doesn't, you will have to sacrifice existing Things/States/etc in DEHACKED to replace them with the new ones, not to mention that there really is no automatic convertor and you must rewrite it all by hand. In case of simple actors, it's certainly doable and not even much time demanding at all, if you know how to edit DEHACKED.

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Some Questions :

1.I created 6 clusters in MAPINFO lump , will they replace the default clusters of Doom II by their numbers ?

2. How to Set my game's name & picture ?

3. Will slade create my new monster's sprites in it's map editor ? (if i have both graphic & code) ?

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1. Yes, if the new cluster numbers match the original cluster numbers, the old clusters will be overwritten.
2. The former via "STARTUPTITLE" in GAMEINFO, the latter via "titlepage" in MAPINFO - GameInfo section.
3. I suppose you mean the preview sprite, then yes. You didn't really need to ask this, just find out yourself.

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