THEBaratusII Posted December 11, 2019 Experimenting with 3D models to voxels to combining image strips from voxels. This one is Chasm's Super Shotgun 1 Quote Share this post Link to post
ThrashFanbert94 Posted December 13, 2019 wip of "what if chaingun guy was in strife?" 30 Quote Share this post Link to post
EndHack Posted December 14, 2019 That’s lookin really cool not enough stuff is made for strife 1 Quote Share this post Link to post
elend Posted December 14, 2019 That is some gorgeous work indeed. 1 Quote Share this post Link to post
ThrashFanbert94 Posted December 16, 2019 WIP of Zombie Worker (doom II RPG)/Former Worker 11 Quote Share this post Link to post
BassSlapper89 Posted December 17, 2019 On 12/12/2019 at 11:21 AM, GJC said: The DooM palette doesn't seem to like the colours so made a nearest 256 one. May try a Blake Stone set in the future. Rough Blake Stone Auto Charge Pistol: I'll be looking forward to this! 2 Quote Share this post Link to post
BassSlapper89 Posted December 18, 2019 11 hours ago, GJC said: I'll get back to it Bass Slapper '89. WOOHOO! 0 Quote Share this post Link to post
EndHack Posted December 18, 2019 you making this for a mod or tc or something? 0 Quote Share this post Link to post
Gifty Posted December 19, 2019 (edited) These are looking great! Would love to have them in the real Blake Stone somehow. Edited December 19, 2019 by Gifty 0 Quote Share this post Link to post
BassSlapper89 Posted December 19, 2019 @GJC Oh snap, I'm super stoked for this! Keep up the good work. 0 Quote Share this post Link to post
Cherno Posted December 19, 2019 (edited) Security Bot from System Shock 2. ********************** Military Police Bot from System Shock 2. All my sprites can be found here:Cherno's Sprites Edited February 10, 2020 by Cherno 11 Quote Share this post Link to post
ThrashFanbert94 Posted December 23, 2019 reattempt work of nightmare pinky and nightmare imp based off both psx but mixed with d64 sprites 10 Quote Share this post Link to post
Negatronica Posted December 25, 2019 I started working on the walking sprites for another HTC3 enemy. This one will be called marshmallow and will be a medium tier enemy with a high speed but inaccurate machine gun along with a more rarely fired weapon that I still haven't decided on. 8 Quote Share this post Link to post
ThrashFanbert94 Posted December 26, 2019 (edited) life update so far on nightmare imp and nightmare specter Edited December 29, 2019 by ThrashMetalFanBert94 3 Quote Share this post Link to post
THEBaratusII Posted December 29, 2019 (edited) The original model here : https://sketchfab.com/3d-models/jolly-the-shotgun-low-poly-3d-coat-texture-test-7cbc0a5c8e35414a8388b5a1b3a5d5c9 Edited December 29, 2019 by Baratus II 3 Quote Share this post Link to post
Grey_Wolf Posted December 29, 2019 (edited) Little thing I did for my mod https://www.moddb.com/mods/litdoom-survival-gameplay Edited January 6, 2020 by Grey_Wolf broken links 5 Quote Share this post Link to post
StalkerBlade Posted January 1, 2020 (edited) Some pixel art I made. Kind of a mixture of the Archvile and Pain Elemental. Edited January 1, 2020 by StalkerBlade changed gif. 41 Quote Share this post Link to post
ThrashFanbert94 Posted January 4, 2020 D frame of nightmare imp is done, time to work on the attack frames 3 Quote Share this post Link to post
Xaser Posted January 4, 2020 Damn, that's nice -- very id-like, but (for once) isn't an obvious-edit of an existing id sprite. Definitely keen to see more of this one. 1 Quote Share this post Link to post
Jimmy Posted January 4, 2020 What an awesome thread. Superb talent round here. Please keep it coming! :D 1 Quote Share this post Link to post
OniriA Posted January 5, 2020 On 1/1/2020 at 6:33 AM, StalkerBlade said: Some pixel art I made. Kind of a mixture of the Archvile and Pain Elemental. Amazing, I can alrdy imagine it in a horror style wad. 2 Quote Share this post Link to post
nrofl Posted January 5, 2020 Probably have posted this but hey Im not quite sure. 6 Quote Share this post Link to post
BassSlapper89 Posted January 7, 2020 I decided to work on custom weapon sprites for the Arsenal in Jazz Jackrabbit Doom 11 Quote Share this post Link to post
ThrashFanbert94 Posted January 9, 2020 WIP on claw attack frame for classic syle Nightmare Imp 2 Quote Share this post Link to post
BassSlapper89 Posted January 11, 2020 6 hours ago, GJC said: Rough looking crowd control test: These take sooo long, still not done. Looks killer so far! Keep up the good work! 0 Quote Share this post Link to post
elend Posted January 11, 2020 For my map I recently made some bamboo. If you have a use for them in your map, feel free to use them. Maybe credit me a bit, hehe. They are single sprites without rotations and look best in darker environments and come in four different sizes. Additionally I made small shrubs to accompany them, so they don't look so alone. Everything is in Doom palette as well. http://www.vidgames.de/images/temp/doom_wad/elend_bamboo.zip 42 Quote Share this post Link to post
Uncle 80 Posted January 11, 2020 ^^ Unholy macaroni, that looks sweet! I'm a sucker for "far eastern" themed maps. 3 Quote Share this post Link to post
ThrashFanbert94 Posted January 12, 2020 10 minutes ago, GJC said: Thanks EndHack and Bass Slapper '89. In GZDooM the sprite clipping option is making differences to the sprite heights when animating where it looks odd. Might have to edit to compensate for it. we wanna see dem sprites of the zombiemen~ 1 Quote Share this post Link to post
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