WARDUST Posted December 16, 2021 19 minutes ago, HavoX said: Wow! You did a better job than I did. What are you saying!? you have made a really cool weapon! i have several problems making the things look notblurry, and your weapon look really well defined. If you need help, send me a private and we can make some things, perhaps help each other... 1 Quote Share this post Link to post
WARDUST Posted December 16, 2021 In the other hand, here with movement 6 Quote Share this post Link to post
Wad overdose Posted December 16, 2021 today mom made slayer skin is out! 0 Quote Share this post Link to post
XLightningStormL Posted December 17, 2021 17 hours ago, WARDUST said: more movement.... Whilst some nice sprites, I think you may need to make a new walk animation, the "human gait" doesn't really work for it, however a heavy stepped chicken gait would be a lot cooler and fitting. 3 Quote Share this post Link to post
Spawn Posted December 17, 2021 On 12/16/2021 at 2:43 PM, Ganbare-Lucifer said: Werewolf progress Daaamn, that's nice! Makes me wonder - how come no one before tried that? 0 Quote Share this post Link to post
WARDUST Posted December 17, 2021 8 hours ago, XLightningStormL said: Whilst some nice sprites, I think you may need to make a new walk animation, the "human gait" doesn't really work for it, however a heavy stepped chicken gait would be a lot cooler and fitting. moving this legs is a pain, at least, when they are shooting at your face you can't notice nothing xD, i play with that :P 1 Quote Share this post Link to post
CherubCorps Posted December 17, 2021 Cardinal going from melee mode to flight mode. When in flight mode, the Cardinal will move slower and be unable to attack. She will also become larger so she will not be able to enter this mode in tight areas. 6 Quote Share this post Link to post
Captain Toenail Posted December 18, 2021 (edited) A gameplay mod where you can morph into a werewolf could be cool. Here's some basic fire torches in a variety of colours for Hexen, and for fun a fireblu Lost Soul. Edited December 18, 2021 by Captain Toenail 28 Quote Share this post Link to post
SilverMiner Posted December 18, 2021 On 12/14/2021 at 9:21 PM, Grieferus said: Now we need frames of it. https://s3.ezgif.com/zip/ezgif-3-82968d2922-gif-png 0 Quote Share this post Link to post
Spawn Posted December 18, 2021 38 minutes ago, Captain Toenail said: fireblu Lost Soul. Goddammit, Captain! It's like you're asking me to finish this joke Greytall-Fireblu decor mod I've been sitting on for a long time! XD I mean - damn it, if I wasn't already using a mod that replaces Lost Soul, I would consider using this! As in - thank you, once again! +) 2 Quote Share this post Link to post
inkoalawetrust Posted December 18, 2021 On 11/5/2021 at 7:39 PM, WARDUST said: and some new enemies How come all of the character and weapon sprites are of Imperial troops and weapons. But there's also a CIS droid included ? Unless they are ones repurposed by the Empire I suppose. On 12/16/2021 at 12:51 PM, WARDUST said: more movement.... Seconding LightiningStorm here, the side walking animation looks too awkward. Not to mention that the head of the walker doesn't move at all. 2 Quote Share this post Link to post
Wad overdose Posted December 18, 2021 (edited) updated doom 4 (1.0) possesed soldier with rifle and this flying thing from d4 XD not final ver. Edited December 18, 2021 by Wad overdose 3 Quote Share this post Link to post
Wad overdose Posted December 18, 2021 (edited) black and white skins mancubus and marauder Edited December 18, 2021 by Wad overdose 4 Quote Share this post Link to post
Scuba Steve Posted December 18, 2021 On 11/5/2021 at 12:39 PM, WARDUST said: and some new enemies I made this a long time ago, but I spent 2 minutes doing a middling recolor. It would look better for the gatling gun than the existing arm. 5 Quote Share this post Link to post
WARDUST Posted December 19, 2021 (edited) 14 hours ago, inkoalawetrust said: How come all of the character and weapon sprites are of Imperial troops and weapons. But there's also a CIS droid included ? Unless they are ones repurposed by the Empire I suppose. Seconding LightiningStorm here, the side walking animation looks too awkward. Not to mention that the head of the walker doesn't move at all. They are from my star wars mod, of course (darkforces wardusted). The droid is because I'm always looking for a replacement for the arachnotron and I'm never convinced. First I made an arachnotron with a probe head, then the spider droid, then a silver probe, and now I'm making the ATPT (and I think this one is staying).Old replacers: The animation is a draft, put there anyway with After Effects. In the game the truth is that it is not appreciated, but whenever I can, I'm always working on it until I get the best result. I accept the criticism you sensitive people! :P Edited December 19, 2021 by WARDUST 7 Quote Share this post Link to post
WARDUST Posted December 19, 2021 (edited) 10 hours ago, Scuba Steve said: I made this a long time ago, but I spent 2 minutes doing a middling recolor. It would look better for the gatling gun than the existing arm. I'm currently using commando hands, but thanks! Edited December 19, 2021 by WARDUST 6 Quote Share this post Link to post
WARDUST Posted December 19, 2021 (edited) 5 hours ago, Scuba Steve said: Like this? convinced, added! (some minor editions with your permission) Thanks man! Edited December 19, 2021 by WARDUST 3 Quote Share this post Link to post
Scuba Steve Posted December 19, 2021 (edited) Looks good, no need to credit me. You should also bring the right side of the handle much closer to the hand... looks strange with all that extra space. Edited December 19, 2021 by Scuba Steve 3 Quote Share this post Link to post
WARDUST Posted December 19, 2021 1 minute ago, Scuba Steve said: Looks good, no need to credit me. I would never think of such a thing, to put you in the credits... You're already in the special thanks, man. you help, so you receive... of course! :P 0 Quote Share this post Link to post
KaZudra Posted December 20, 2021 On 12/14/2021 at 1:21 PM, Grieferus said: Now we need frames of it. Soon. Soon. It's also gonna come with an upscale. 0 Quote Share this post Link to post
TommyGalano5 Posted December 20, 2021 Working on a single action revolver, thanks to Potetobloke and YukesVonFaust for this awesome and godlike sprite: now to make the animation of slamming the hammer 22 Quote Share this post Link to post
HavoX Posted December 21, 2021 That's not too bad, but you should consider adding a proper muzzle flash. Observe: As you can see, I've been practicing doing muzzle flashes via @Scuba Steve's tutorial on how to make them (I used GIMP*), but recently I wanted to give the guns a glow; then I remembered zrrion's tutorial on how it can be done. You need to follow the instructions carefully though. *A note on this. GIMP does not have a Crystalize filter. Instead, I used the Cubism filter and set the Tile size to 2. 5 Quote Share this post Link to post
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