ViolentBeetle Posted October 21, 2022 Got an idea for flamethrower zombie and started frankenspriting one out of freezethrower from Realm667 and ammo sprites from Strife. I'll need to do some coding to test this guy in the field. 6 Quote Share this post Link to post
Gifty Posted October 21, 2022 (edited) Mostly finished x2res zombieman from a Blender sculpt. Almost time for texturing! Edited October 21, 2022 by Gifty 11 Quote Share this post Link to post
Desfar Posted October 21, 2022 (edited) All basic angles and pain states completed. Next update on this will be damaged versions, as well as the actual gore explosions. Should I change the clothing colors? This guy is getting close to leaving the realm of a franken sprite. And the damaged sampler is in the bottom, though I'm deciding if I like the entrails or not. Edit, Added death frames and a frozen frame, all explosive deaths can still be used from the base strife villager Edited October 26, 2022 by Desfar 15 Quote Share this post Link to post
osjclatchford Posted October 22, 2022 I made some gorepile variants: initially based off of amuscaria's putrifyer's corpse... 5 Quote Share this post Link to post
Doodle_Doomer Posted October 22, 2022 (edited) I had an idea for a mod I wanted to make, you and the monsters are kids and you play war. Weapons would be finger guns, super soakers, firecrackers, etc. I started, but once I realized I needed a shit ton of sprites it suddenly seemed less fun... Edited October 22, 2022 by Doodle_Doomer Added new spritesheet. 2 Quote Share this post Link to post
NaliSeed Posted October 22, 2022 (edited) Bunch of decorations from Hexen Reforged, plus the "Doomwand" from Heretic Reforged (couple more in the Pack. 7z file) Free to use, just throw some credit my way. Pack.7z Edited October 22, 2022 by NaliSeed 22 Quote Share this post Link to post
Doodle_Doomer Posted October 22, 2022 Angle and animation practice using Chip from Chip's Challenge, 6 Quote Share this post Link to post
PineFresh Posted October 23, 2022 So like a total graphics noob (that I am) who just stumbled across Slade's translation brush, I decided to play around with translating the base-2 skin from Skulltag. The hitch, though, is that my wad currently uses the Zombie Marine from Realm667/MRW in place of the SS, but it may or may not end up making sense for its story to have zombified humans rather than regular ones. So I wanted to use something like this, but with the Zombie Marine's zombieman-style death drop rather than the marine-style one Skulltag used. Problem: the shoulder pads and boots were not present on such death drop sprites in any skin I'm aware of. So I tried to cobble it together in Photoshop. It's likely to be crap, but here's a few of the sprites anyway. 5 Quote Share this post Link to post
Gifty Posted October 23, 2022 (edited) On 10/5/2022 at 2:02 PM, Gifty said: Some kind of x2-res Imp sculpt I'm playing around with. Much improved imp sculpt; previous version quoted for comparison. Body still needs a lot of work, but the face is feeling much better! Trying to mix the original Imp face with more of a Salem's Lot/gargoyley vibe so that he looks less like a cartoon gorilla. My overall hope with these is to get really good Blender models of all the monsters (mostly based as close as possible on the original puppets) which could be used to generate more detailed sprites, smoother animations, and even whole new behaviors or monster variants. The initial creation is a lot of work, but once a model is done you can render any number of frames at any resolution you want, without the hugely laborious gruntwork of Smooth Doom or a neural upscale. and there are ways of capturing them so that they essentially look like pixel art. EDIT: further improved with fingers and a better face! Edited October 24, 2022 by Gifty 7 Quote Share this post Link to post
Doodle_Doomer Posted October 23, 2022 (edited) Updated Chip. I don't look forward to weapon rotation. Edited October 23, 2022 by Doodle_Doomer Updated sprites 5 Quote Share this post Link to post
ViolentBeetle Posted October 25, 2022 With a bit of frankenspriting Freezer zombie from Realm667 became a cremator zombie (Then I found flamer zombie on Realm667 and now I feel stupid). I think it no longer crashes MBF21, but I want to do a few tweaks to it. It will probably break with fast monsters because it has limited range. 26 Quote Share this post Link to post
Doodle_Doomer Posted October 25, 2022 I've gotten better at rotating sprites, and as I'm practicing I'm getting all sorts of ideas. 7 Quote Share this post Link to post
Noiser Posted October 25, 2022 On 10/23/2022 at 9:31 AM, Doodle_Doomer said: Updated Chip. I don't look forward to weapon rotation. I recommend keeping the EGA palette for consistency-sake 2 Quote Share this post Link to post
Doodle_Doomer Posted October 25, 2022 14 minutes ago, Noiser said: I recommend keeping the EGA palette for consistency-sake Aye, I agree. 0 Quote Share this post Link to post
Tsran908 Posted October 27, 2022 mech cacomental cacobotmental.zip 50 Quote Share this post Link to post
Lil_Ruff Posted October 27, 2022 Terrifier attempt. Just saw the movie the other day and wanted to see how a sprite might look. 12 Quote Share this post Link to post
ViolentBeetle Posted October 27, 2022 12 hours ago, Tsran908 said: mech cacomental cacobotmental.zip This thing kicks ass. Probably a good choice for flying arachnotron variant, but anything would do. 4 Quote Share this post Link to post
ThrashFanbert94 Posted October 28, 2022 new mock up possibly d64 rifle with bayonet 3 Quote Share this post Link to post
DeathWolf1982 Posted October 28, 2022 (edited) On 10/26/2022 at 10:18 PM, Lil_Ruff said: Terrifier attempt. Just saw the movie the other day and wanted to see how a sprite might look. Looks cool! I'd see a Jason Voorhees and Freddy Krueger sprites in Doom format. Edited October 28, 2022 by DeathWolf1982 0 Quote Share this post Link to post
Desfar Posted October 28, 2022 On 10/26/2022 at 10:18 PM, Lil_Ruff said: Terrifier attempt. Just saw the movie the other day and wanted to see how a sprite might look. Love the look of this guy. I will be watching to see if you follow through with the full sheet. I would love to see a mod featuring all the horror classics. 1 Quote Share this post Link to post
Pirx Posted October 28, 2022 (edited) On 10/27/2022 at 5:55 AM, Tsran908 said: mech cacomental cacobotmental.zip holy caco. that thing looks like out of those old space scrollers. Edited October 28, 2022 by Pirx 3 Quote Share this post Link to post
ShallowB Posted October 28, 2022 7 hours ago, Pirx said: holy caco. that thing looks like out of those old space scrollers. BEWARE!! I AM SINISTAR!! 4 Quote Share this post Link to post
DeathWolf1982 Posted October 29, 2022 (edited) JGTH Jason Voorhees, i used a zombie Scientist from Realm 667 as a base. He has the Double bit axe from the game. Version 2 with Eye rip. Edited October 29, 2022 by DeathWolf1982 4 Quote Share this post Link to post
osjclatchford Posted October 29, 2022 (edited) been messin' with grenade launchers again today... Edited October 30, 2022 by osjclatchford 17 Quote Share this post Link to post
Desfar Posted October 31, 2022 (edited) Question before I dig into the project too hard, are people interested in remixes and recolors of a selection of monsters from Deathkeep (Dnd game)? The sprites are a good base, though they tend to lack some dark tones, and all of them only have forward facing attacks, and their deaths were just the sprites fading out when killed. I'm still gathering forms of undead beasts so these are my next things to tinker with. Update1 Oh god, I have gone in the wrong direction. this thing is awful in every way. Edited November 1, 2022 by Desfar 9 Quote Share this post Link to post
ThrashFanbert94 Posted November 1, 2022 here it is, the doom 64 mock up of doom alpha rifle 1 Quote Share this post Link to post
Gifty Posted November 2, 2022 (edited) The gang's all here! Edited November 2, 2022 by Gifty 18 Quote Share this post Link to post
RastaManGames Posted November 3, 2022 (edited) I am currently making "Black Hawk Down" weapons mod and I need some sprites of various boxes with bullets, like 9mm PB, .45 ACP, 5.56x45mm NATO, 7.62x51mm NATO, .50 BMG and .300 Winchester Magnum along with 40mm grenades (for M203 underbarrel grenade launcher) and AT4 missiles. Is there anything already done by someone or can someone, please, made them? Even vanilla-like is good too. Of course this dude/dudette gonna be in credits! Proof that I am really doing something: Spoiler https://streamable.com/d0wkpy Edited November 3, 2022 by RastaManGames Added link to "Streamable"... 0 Quote Share this post Link to post
zombie_ryushu Posted November 3, 2022 Is there a forum for requesting Sprites be made? 1 Quote Share this post Link to post
Faceman2000 Posted November 3, 2022 3 hours ago, zombie_ryushu said: Is there a forum for requesting Sprites be made? I can just about guarantee people will just suggest you learn to sprite on your own. 2 Quote Share this post Link to post
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