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Posted (edited)

Well, I already done that long time ago. It was even released I think.

I also done vertical extension for most weapons.

Edited by NeoWorm

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9 hours ago, NeoWorm said:

Well, I already done that long time ago. It was even released I think.

I also done vertical extension for most weapons.

I can't seem to find it in your Google Drive folder. Did you post it somewhere else?

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Posted (edited)
7 hours ago, Craneo said:

3dolasergunlike.png.5dceab7df1b842711fd073143fe77fc2.png

 

 

Hah! Perfect. I was just working on that myself, but was struggling to get anything looking good from that screenrip. Rebuilding it from BFG bits was a much better idea!

 

Might make for a good "UAC Laser" or something. Unmaker reskin for non-hell themed wads maybe.

Edited by ShallowB

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Posted (edited)
19 hours ago, Desfar said:

Been quiet for a while, so heres a simple non-hell cow.
I need to make a front angle death at some point, but I imagine it will mostly be used as background decoration.
Credits: Mostly a resize of the cow from Redneck Rampage.

-snip!

 

That cow is perfect for "yet another" project of mine :D Thanks for providing it to the community!

Edited by Wo0p

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1 hour ago, Wo0p said:

 

That cow is perfect for "yet another" project of mine :D Thanks for providing it to the community!

The community has chickens, sheep, camels, pigs and horses.
Yet the humble cow has never been provided (that I've seen).

It also provides a good base for the Diablo2 Hellcow to be merged with. Just gotta resolve some existing sprite projects before I dive into that.

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Posted (edited)
12 hours ago, Craneo said:

3dolasergunlike.png.5dceab7df1b842711fd073143fe77fc2.png
3DO Doom trailer gun, not sure who to credit for the muzzleflash? credits to Id Software for the BFG and Plasmagun bits tho.
origin/inspiration:

  Reveal hidden contents

image.png?ex=6629ad7b&is=6617387b&hm=d2e

 

Maybe this can be the used to replace the graphics of the Gyroblaster from the Weapons Resource WAD.

 

Also wish the same can be done with the gun from the CGI French SNES commercial.

Edited by Wadmodder Shalton

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Posted (edited)

I really dream of creating my first game, and I'd like it to be a turn-based RPG with action mode, for those who don't like turn-based systems either...

I like cute games with action or turn-based strategy, it'll be like Final Fantasy with Dragon Quest :-D

 

I'm making the protagonist!
 

 

Captura de Tela (571).png

Captura de Tela (573).png

Captura de Tela (574).png

Captura de Tela (576).png

Edited by Mizuki_Jun10

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On 4/10/2024 at 4:42 PM, Gothic said:

I can't seem to find it in your Google Drive folder. Did you post it somewhere else?

Looks like I posted just somewhere on discord. Anyway, here it is now:heretic_staff.zip

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It's weird that both the 3DO gun and the D!Zone gun are all teal and grey.  That's a color that's noticeably absent in Doom and almost makes them look like Wolf3D weapons.

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Posted (edited)
On 4/16/2024 at 2:19 AM, Gothic said:

While doing some stuff with the Satyr, I ended making it look like it's taunting-flexing:

-snip!

 

Amazing xD

"Come at me bruh! Baaaah!"

Edited by Wo0p

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15 hours ago, Desfar said:

Whats the consensus with item pickups?
Floating items the preferred method?
Or is that entirely stylistic for the creator? 

It is a gameplay issue, clarity is the term here. Reason why modern games have blinking or otherwise highlighted interactive items is that they don't stand as much as old school game pickups did.

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