Wad overdose Posted May 30, 2021 (edited) 11 hours ago, whatup876 said: That looks cool. I'm surprised it took this long for someone to make a classic version of them. if you are interested in my work on monsters from eternal, then here is a link to my topic where the turret is already available and there will be other enemies afterwards then there will be other topics for doom 4 (1.0) monsters and doom eternal slayer's skins https://www.doomworld.com/forum/topic/122322-wip-doom-eternal-monsters Edited May 30, 2021 by Wad overdose 0 Quote Share this post Link to post
TommyGalano5 Posted May 31, 2021 Insert S.T.A.L.K.E.R quote here 4 Quote Share this post Link to post
Eradrop Posted June 1, 2021 New monster for Avactor 2 Riding D'Sparil with chaingun ? mmmmm :) 31 Quote Share this post Link to post
Wad overdose Posted June 4, 2021 doom 4 (1.0) monsters sprites topic! 3 Quote Share this post Link to post
TommyGalano5 Posted June 4, 2021 (edited) ARRREEGGGGHHH!!! (And thus TG5 was going mental that he was sent to the nearby asylum) Edited June 4, 2021 by TommyGalano5 13 Quote Share this post Link to post
TommyGalano5 Posted June 4, 2021 Huh where did you go? Do you see them? 3 Quote Share this post Link to post
RDETalus Posted June 5, 2021 (edited) Very simple edit, I took the Hexen barrel and combined it with Doom's exploding barrel. I needed a wooden exploding barrel that doesn't clash with the rest of the vanilla art style. Edited June 7, 2021 by RDETalus improved sprite 19 Quote Share this post Link to post
TommyGalano5 Posted June 5, 2021 50 minutes ago, GJC said: A Post Box: Wait a minute Mister Postman! 1 Quote Share this post Link to post
Biz! Posted June 6, 2021 5 hours ago, GJC said: A Post Box: That looks like something you would see in a build engine game. 0 Quote Share this post Link to post
Mr.Rocket Posted June 6, 2021 On 5/29/2021 at 2:14 PM, Wad overdose said: turret from doom eternal it is already completely ready left when I can publish in zdoom or doomworld when I can create a topic about sprites from doom 4 (1.0) and eternal demons with doom eternal and slayer skins! love the ambient props you guys are making here, I don't think there could ever be enough of them! 0 Quote Share this post Link to post
GJC Posted June 6, 2021 I don't think it will be very functional @TommyGalano5, I've just learned how to get rid of all internal unseen voxels. Thanks @Redoom, I've not used the Build engine in a looong time. 0 Quote Share this post Link to post
RDETalus Posted June 7, 2021 This was supposed to be a plasma gun replacement weapon, but I ended up not liking the weapon silhouette. It's a mash-up of Eriance's (Amuscaria?) Frost Fang weapon from Realm667 and Hexen's Sapphire Wand. Pick-up sprite from Lippeth. 11 Quote Share this post Link to post
Wad overdose Posted June 10, 2021 zombie slayer skin i done him on 45% colorful trio soldier (blaster), soldier (shield)and riot soldier i done both this guys 2% 3 Quote Share this post Link to post
Wad overdose Posted June 11, 2021 I have already finished these two skins when there will be a topic and skins slayer in eternal classic doom marine preator slayer 4 Quote Share this post Link to post
nrofl Posted June 11, 2021 On 4/21/2021 at 8:41 AM, jazzmaster9 said: Snake Men, Based on the Green Alien Sprite by Skelegant and a Cobra decoration from Powerslave I was inspired by the Man-Serpents from Dark Souls 1 and 3. FULL SHEET HERE: I see potential for a sick DeHacked monster 2 Quote Share this post Link to post
Wad overdose Posted June 11, 2021 2 minutes ago, nue said: I see potential for a sick DeHacked monster Yeah 0 Quote Share this post Link to post
GJC Posted June 11, 2021 (edited) A Bush. Not final, still learning: Not great with ambient occlusion performance wise at the moment. Trying to figure it out. Edited June 11, 2021 by GJC 7 Quote Share this post Link to post
Wad overdose Posted June 12, 2021 I slightly changed the machine gun from the riot soldier, this is a smaller cheinganner cannon from doom 2 !. 3 Quote Share this post Link to post
nrofl Posted June 12, 2021 2 minutes ago, Wad overdose said: I slightly changed the machine gun from the riot soldier, this is a smaller cheinganner cannon from doom 2 !. Everything looks great but I'd work on the shading of the hands 1 Quote Share this post Link to post
Wad overdose Posted June 12, 2021 (edited) 37 minutes ago, nue said: Everything looks great but I'd work on the shading of the hands I agree on his hands I will do this work when I can and, I don’t like this brown color. I'll make it. I have a feeling that he this is the shit on the helmet. Edited June 12, 2021 by Wad overdose 0 Quote Share this post Link to post
RDETalus Posted June 13, 2021 Made a simple steam valve switch in two varieties, switch box and floating mid-texture. It looks really good when used as a mid-texture on top of pipes. Double layering the switch linedef gives it a bit of pseudo-voxel depth. 28 Quote Share this post Link to post
Gez Posted June 13, 2021 1 hour ago, RDETalus said: Made a simple steam valve switch in two varieties, switch box and floating mid-texture. It looks really good when used as a mid-texture on top of pipes. Double layering the switch linedef gives it a bit of pseudo-voxel depth. Wouldn't those be better posted in the texture thread? Speaking of: 3 hours ago, kirbyguy11 said: A chunk of flesh on a spike Took a bite out of a strawberry and mashed it up, and then used remove.bg to remove the background. (The original pic was on top of a stove) I just hand-drew the spike, and the extra flesh and blood, where the spike comes out on each end. 1 Quote Share this post Link to post
MattFright Posted June 13, 2021 1 hour ago, RDETalus said: Made a simple steam valve switch in two varieties, switch box and floating mid-texture. It looks really good when used as a mid-texture on top of pipes. Double layering the switch linedef gives it a bit of pseudo-voxel depth. Could you maybe also share that gas/smoke leak sprite/texture with us? :D 2 Quote Share this post Link to post
RDETalus Posted June 13, 2021 (edited) 50 minutes ago, MattFright said: Could you maybe also share that gas/smoke leak sprite/texture with us? :D The original animation came from Jaska's "Lost Civilization" wad. The one I am using / have attached is a modified to be 50% smaller. It comes in 5 frames, with 4 different directions. Edited June 13, 2021 by RDETalus 2 Quote Share this post Link to post
kirbyguy11 Posted June 13, 2021 Thanks for reposting my sprite here, @Gez. 0 Quote Share this post Link to post
kirbyguy11 Posted June 13, 2021 Anyway... This is a custom chaingun I made using a Ghostbusters toy for the 2016 version. I'm using these sprites for my upcoming megawad. I used remove.bg just like how I did with my chunk of flesh on a spike, from a while back. Actually 15 hours ago. I made tinier versions of the main part of the gun itself and then copied them to make them look like separate barrels. 5 Quote Share this post Link to post
kirbyguy11 Posted June 13, 2021 I tested my pixel art skills, and I'm not good at making things from scratch using pixel art. Soulsphere Invulnerability sphere 6 Quote Share this post Link to post
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