illuknisaa Posted June 27, 2015 http://zdoom.org/wiki/Ceiling_CrushAndRaiseSilentDist How can I make this effect for floor? I want to create 3d floor elevators that crush demons (and people) but there doesn't seem to be a special that I can use. 0 Quote Share this post Link to post
scifista42 Posted June 27, 2015 Maybe this one can do what you want: http://zdoom.org/wiki/Generic_Floor 0 Quote Share this post Link to post
Gez Posted June 27, 2015 You could also use linked sectors and put the Floor_RaiseAndCrush[Doom] effect on a dummy sector somewhere, while your 3D floor sector is attached to it. 0 Quote Share this post Link to post
illuknisaa Posted June 27, 2015 Gez said:You could also use linked sectors and put the Floor_RaiseAndCrush[Doom] effect on a dummy sector somewhere, while your 3D floor sector is attached to it. So if I move 3d dummy sector (that is linked crush dummy sector) via something like FloorAndCeiling_RaiseByValue it also applies the crushing effect on 3d dummy sector? scifista42 said:Maybe this one can do what you want: http://zdoom.org/wiki/Generic_Floor I'm pretty sure that doesn't do what I want unless "flags" refer something else than sector flags. 0 Quote Share this post Link to post
scifista42 Posted June 27, 2015 Flags don't refer to sector flags. Reference of valid flags and their meanings is right there on the wiki page. Flag 16 makes the floor act like a crusher while moving. 0 Quote Share this post Link to post
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