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Changing The Staring Weapon?


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How Do I Change The Starter Weapon? I Wanna Use A Different Pistol Rather Than The Default One.

I Tried This, But It Didn't Work:

defaultmap
{
fallingdamage
sky1 = SKY1 0.0
}

map MAP01 "Untimely Demise"
{
next = EndGameC
music = D_RUNNIN
}

gameinfo
{
playerclasses = "Player"
}

Anyone Know Why It Won't Work?

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Here's The DECORATE:

actor PistolPlayer : DoomPlayer
{
Player.StartItem "AngledPistol"
Player.StartItem "Fist"
Player.StartItem "Clip", 50
}

Should I Rename "PistolPlayer" To "PLayer" Just?

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Just rename "Player" to "PistolPlayer" in MAPINFO in your original post. The word "Player" in your DECORATE is just a keyword prefix of player-related properties. You shouldn't use keywords as custom class names.

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I told you only 1 step: Rename "Player" to "PistolPlayer" in MAPINFO in your original post. You shouldn't have modified your DECORATE.

If it doesn't work anyway, try methods from the wiki pages I linked.

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I saw the "//Rename this!!!" comment, but I don't see why you should rename any of them. So, rename none.

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