luckypunk Posted July 4, 2015 What I have collected so far: https://www.dropbox.com/s/fbwjw37rmb8id8n/update.zip?dl=0 Pseudo inventory (deutex -wadir update.wad | tail -n +15 | cut -c 1-4 | uniq -c): 1 STAR 1 STBA 1 STTM 10 STTN 1 STTP 1 SS_S 2 ARM1 2 ARM2 2 BKEY 4 BON1 4 BON2 2 BSKU 1 COL3 1 COL4 1 COL6 1 COLU 65 CYBR 36 HEAD 49 POSS 1 PSTR 2 PVIS 2 RKEY 2 RSKU 35 SPOS 1 SUIT 4 TBLU 4 TGRN 4 TRED 53 TROO 2 YKEY 2 YSKU 1 SS_E Everything that's an improvement over freedoom-0.9 belongs here. 0 Quote Share this post Link to post
raymoohawk Posted July 4, 2015 the cyberdemun and zombies where added already, the serpentipede still needs further improvement and redesign, but you guys can decide if this version is fine for now 0 Quote Share this post Link to post
cr0wb4r Posted July 5, 2015 You might want to add my new Keycard icons to the update package, and perhaps make a second one for FreeDM including my FreeDM Statbar. :) 0 Quote Share this post Link to post
samiam Posted July 6, 2015 I think these imps, in their current form, are far better than the ones included with FreeDoom right now (the way the current imps jump around instead of having smooth animations makes them only slightly better than the black "FreeDoom graphic needed" square we had for so many monsters for so many years). I'm not sure the armor and health shards (1% health/armor) needed to be updated, but the new ones look quite nice. The new Cacodemon will probably work better as the Hell Knight/Baron of Hell, simply because the Hell Knight graphic needs an update more than the current "jellyfish" does. EDIT: I have made a mirror of the file for people without Dropbox accounts: http://samiam.org/obhack/FreeDoom-update.7z Also, the HUD is a definite improvement, and one I believe the GitHub tree already has. 0 Quote Share this post Link to post
raymoohawk Posted July 6, 2015 im working on a new baron and hellknight, the updated orbmonster wouldnt make sense as a baron, because its animation doent look like its walking. 0 Quote Share this post Link to post
luckypunk Posted July 6, 2015 @raymoohawk: I'm going for everything that isn't in freedoom-0.9 to make it easier for everyone to see the awesome new stuff. @cr0wb4r: I added your keycards right when you posted them, but I had some more ambitious plans. And then it was really hot, fascinating things were happening in Greece... I'll get around to upload it really soon now. @samiam: Do you really need a dropbox account to download this? I just tried it without logging in and had no problems. If this is a problem, I would have to look for a different host. edit: Link and inventory in first post updated. Contains now the new keys and the new rsky2 texture. 0 Quote Share this post Link to post
samiam Posted July 6, 2015 Updated download link: http://samiam.org/obhack/FreeDoom-update-2015-07-06.7z 0 Quote Share this post Link to post
chungy Posted July 6, 2015 Some of these patches are already in the repo; you can see the latest build at http://freedoom.soulsphere.org/ I commend the effort to gather what needs to be added, but it would be beneficial if, instead of lumping them all into a PWAD, there were a list of links to the resources needing to be included. (And one issue is when people neglect to include crediting info. It's pretty much the #1 reason things don't get added to Freedoom.) 0 Quote Share this post Link to post
luckypunk Posted July 7, 2015 https://www.dropbox.com/s/d0jvx47j2r63kq9/update-20150707.zip?dl=0 1 DSBO 1 HELP 2 M_ST 1 RSKY 1 STAR 1 STBA 10 STGN 6 STKE 1 STTM 10 STTN 1 STTP 10 STYS 1 SS_S 2 ARM1 2 ARM2 2 BKEY 4 BON1 4 BON2 2 BSKU 1 COL3 1 COL4 1 COL6 1 COLU 65 CYBR 36 HEAD 49 POSS 1 PSTR 2 PVIS 2 RKEY 2 RSKU 1 SMIT 35 SPOS 1 SUIT 4 TBLU 4 TGRN 4 TLMP 4 TLP2 4 TRED 53 TROO 2 YKEY 2 YSKU 1 SS_E 1 PP_S 2 BROW 2 BUL6 1 DOOR 4 DOSP 2 DOWE 1 MARB 1 WALL 1 PP_E 1 FF_S 4 GATE 1 F_EN New stuff: - 2 textures by Jewellds: http://www.doomworld.com/vb/freedoom/72597-texture-improvements/ - added stuff from the July 4th build: http://freedoom.soulsphere.org/ Syncing this with the daily builds was challenging. If you try this out please post your results. Just telling me, that you noticed nothing unusual would help me a lot. @chungy : As I have mentioned several times this is meant as an update to freedoom-0.9, so an overlap with the daily builds is actually wanted and necessary. Catoptromancy is working on an official submission thread with everything you mentioned. This is not that thread. I have however now started to mention the sources. For the past stuff: Most comes from the Raymoohawk's sprite edits thread: http://www.doomworld.com/vb/freedoom/70095-raymoohawks-sprite-edits/ The status bar font by Mechadon comes from here: http://www.doomworld.com/vb/freedoom/72308-freedoom-status-bar/2/ 0 Quote Share this post Link to post
Blastfrog Posted July 7, 2015 You may wish to include some of my stuff. 0 Quote Share this post Link to post
fabian Posted July 8, 2015 Wow, adding this PWAD is a vast improvement on the overall look of FreeDoom. The only thing I do not like that much are the 1% Armor power-ups. I really cannot connect them to anything armor-like. 0 Quote Share this post Link to post
luckypunk Posted July 8, 2015 http://s000.tinyupload.com/index.php?file_id=16953229419804146549 The Sodaholic Special (Diabetes Edition?) 1 DSBO 1 DSPO 1 HELP 2 M_ST 1 RSKY 1 STAR 1 STBA 10 STGN 6 STKE 1 STTM 10 STTN 1 STTP 10 STYS 1 SS_S 2 ARM1 2 ARM2 2 BKEY 4 BON1 4 BON2 2 BSKU 2 CHGF 2 CHGG 1 COL3 1 COL4 1 COL6 1 COLU 65 CYBR 36 HEAD 1 LAUN 49 POSS 1 PSTR 2 PVIS 2 RKEY 2 RSKU 1 SHEL 1 SHOT 2 SHTF 4 SHTG 1 SMIT 35 SPOS 1 SUIT 4 TBLU 4 TGRN 4 TLMP 4 TLP2 4 TRED 53 TROO 2 YKEY 2 YSKU 1 SS_E 1 PP_S 2 BLIT 2 BROW 2 BUL6 1 CAMO 2 DOOR 4 DOSP 2 DOWE 1 MARB 1 PS15 1 PS18 1 PS20 3 RSKY 1 SKY1 1 SKY2 1 SKY3 1 SKY4 1 W15_ 1 W33_ 1 WALL 1 PP_E 1 FF_S 3 BLOO 4 FWAT 4 GATE 4 LAVA 3 NUKA 8 SLIM 4 CONS 2 CEIL 2 GRAS 1 RROC 1 F_EN Sources:Sodaholic said:You may wish to include some of my stuff. Sodaholic said:Alright, you primitive screwheads, listen up! See this? This... is my BOOMSTICK! http://i.imgur.com/KuYCjxJ.gif WAD here. Sodaholic said:Hoy, hoy, I'm the boy, packing eighty pounds of heavenly joy... http://i.imgur.com/RaaFOcS.png (GIFs are a pain in the ass to manually assemble, not doing one this time around) teh wad fiel, yo I hope everything works. If no: let me know. If yes: let me know. edit: fabian said:The only thing I do not like that much are the 1% Armor power-ups. I really cannot connect them to anything armor-like. @fabian : The green popsicles weren't exactly intuitive either. It's at least not a loss. 0 Quote Share this post Link to post
Catoptromancy Posted July 14, 2015 Excellent work. I have never actually seen the new sprites in-game. 0 Quote Share this post Link to post
raymoohawk Posted July 14, 2015 im having trouble downloding, any chance you could put the latest ver on different hosting? 0 Quote Share this post Link to post
luckypunk Posted July 14, 2015 raymoohawk said:im having trouble downloding, any chance you could put the latest ver on different hosting? https://www.dropbox.com/s/1rs7wercvqymz3z/update-20150708.zip?dl=0 Does that work? 0 Quote Share this post Link to post
Marnetmar Posted July 14, 2015 Here's a tweak I did, not sure if it's worthy of inclusion or not though: http://www.doomworld.com/vb/freedoom/73634-minor-e1m4-fix/ 0 Quote Share this post Link to post
luckypunk Posted July 14, 2015 @Marnetmar : I'm limiting myself to graphic and audio updates. I just don't see myself maintaining 3 separate versions for very long, but if you feel like volunteering a phase1 update pack, that would make me very happy. 0 Quote Share this post Link to post
undead003 Posted July 16, 2015 http://www.doomworld.com/vb/freedoom/73723-my-take-on-a-few-voices-something-could-be-used-in-freedoom-i-suppose/ 0 Quote Share this post Link to post
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