Andrea Rovenski Posted August 4, 2016 I can't wait until there's a way to void glide out of any wall and doom speedrunning crashes and burns forever. 0 Quote Share this post Link to post
vita Posted August 20, 2016 Chillax 9.7.2 MAP01-03 UV with -nomonsters in 1:34. (don't upload to the DSDA, it's WIP)03chxo134.zip 0 Quote Share this post Link to post
Yousuf Anik Posted August 30, 2016 Chillax-v9.7.2 map 39 uv-max in 06:22chillax39-622(tas).zip 0 Quote Share this post Link to post
vita Posted September 1, 2016 Scythe MAP01 UV Speed in 7.86.sc01x786.zip 0 Quote Share this post Link to post
Yousuf Anik Posted September 4, 2016 Chillax-v9.7.2 map 19 uv-max in 03:40 not good, not so bad. Happy with the time, done with the map. I fixed the map problems so must playback this demo with chillax19fix.wad Download here: https://www.mediafire.com/?r7s3wz25umoz5ey Don't upload in DSDA!chillax19-340.zip 0 Quote Share this post Link to post
Ancalagon Posted September 4, 2016 Just so you know, there is a max (tas) in 3:24 in youtube, it uses an old version but I believe this map hasn't changed. 0 Quote Share this post Link to post
Yousuf Anik Posted September 4, 2016 Ancalagon said:it uses an old version but I believe this map hasn't changed. I know but this map has some wrong linedef actions and as a result key doors won't work in prboom. 0 Quote Share this post Link to post
vita Posted September 4, 2016 Yousuf Anik said:I know but this map has some wrong linedef actions and as a result key doors won't work in prboom. I just tried it in PrBoom 2.5.0 with chmapfix, it works, then tried without it, but it failed. Same in PrBoom-Plus 2.5.1.4 and 2.5.1.5.test. Why didn't you use it? 0 Quote Share this post Link to post
Yousuf Anik Posted September 4, 2016 38_ViTa_38 said:I just tried it in PrBoom 2.5.0 with chmapfix, it works, then tried without it, but it failed. Same in PrBoom-Plus 2.5.1.4 and 2.5.1.5.test. Why didn't you use it? what? how? 0 Quote Share this post Link to post
Yousuf Anik Posted September 4, 2016 38_ViTa_38 said:I just tried it in PrBoom 2.5.0 with chmapfix, it works, then tried without it, but it failed. Same in PrBoom-Plus 2.5.1.4 and 2.5.1.5.test. Why didn't you use it? just got the chmapfix files, it's working! Honestly I didn't know that this map had a fix in chmapfix. thanks for the info, man, you saved me :) I'll try re-run the map again. 0 Quote Share this post Link to post
Yousuf Anik Posted September 4, 2016 Chillax map 19 uv-max (re-run) in 03:12 aahh finally, a fresh demo with chmapfix.wad, thanks to Vita for informing me. NOTE: playback this demo with chmapfix.wad And of course, upload it on DSDA. Hell yeah!chillax19-312.zip 0 Quote Share this post Link to post
vita Posted September 5, 2016 The Plutonia Experiment MAP01 "Congo" NM Speed + Reality in 0:06.17.pl01xn617.zip 0 Quote Share this post Link to post
vita Posted September 10, 2016 THIS SUXX! MAP01-30 UV Speed in 1:59. = Map = Time < 30tsx222 = = 01 = 0:03.69 = same = = 02 = 0:01.94 < -0:01 = = 03 = 0:00.77 < -0:00.17 = = 04 = 0:00.60 < -3 tics = = 05 = 0:02.29 < -0:00.62 = = 06 = 0:01.34 < -0:00.37 = = 07 = 0:02.37 < -0:00.54 = = 08 = 0:03.91 < -0:01 = = 09 = 0:04.14 < -0:01 = = 10 = 0:03.74 < -0:02 = = EP1 = 0:19 < -0:05 = = 11 = 0:00.83 < -0:01 = = 12 = 0:04.86 < -0:02 = = 13 = 0:00.51 < -3 tics = = 14 = 0:02.97 < -0:01 = = 15 = 0:05.37 < -0:00.49 = = 31 = skipped = same = = 32 = skipped = same = = 16 = 0:04.97 < -0:02 = = 17 = 0:41.49 < -0:01 = = 18 = 0:06.51 < -0:02 = = 19 = 0:01.49 < -0:00.48 = = 20 = 0:08.83 < -0:01 = = EP2 = 1:11 < -0:10 = = All = 1:30 < -0:15 = = 21 = 0:00.80 < -0:01 = = 22 = 0:05.49 < -0:00.48 = = 23 = 0:04.43 < -0:01 = = 24 = 0:05.74 < -0:01 = = 25 = 0:03.77 < -0:03 = = 26 = 0:01.97 < -0:02 = = 27 = 0:04.83 < -0:00.14 = = 28 = 0:03.14 < -0:00.37 = = 29 = 0:01.29 < -0:00.22 = = 30 = 0:03.46 < -0:00.34 = = EP3 = 0:29 < -0:08 = = All = 1:59 < -0:23 = 30tsx159.zip 0 Quote Share this post Link to post
rehelekretep Posted September 10, 2016 that opening midi riff is now seared into my brain... 0 Quote Share this post Link to post
Looper Posted September 10, 2016 The music sounds just like in B-Wings, Spider Boss https://www.youtube.com/watch?v=nJy7DIuKvp4 0 Quote Share this post Link to post
GoneAway Posted September 10, 2016 Truly the most important and influential tas of our time. 0 Quote Share this post Link to post
Aqfaq Posted September 10, 2016 38_ViTa_38 said:THIS SUXX! MAP01-30 UV Speed in 1:59. The art run of the year. 5/5 0 Quote Share this post Link to post
vita Posted September 12, 2016 dwspd020 in 2.97 (NM Speed), because 4shock didn't try it!1dwspd020xn297.zip 0 Quote Share this post Link to post
Yousuf Anik Posted September 17, 2016 Chillax v9.7.2 map 30 UV-Max in 09:06chillax30-906.zip 0 Quote Share this post Link to post
vita Posted September 24, 2016 E1M1 NM Speed in 7.97 (don't upload to the DSDA, it's pretty bad).e1m1xn797.zip 0 Quote Share this post Link to post
Yousuf Anik Posted September 27, 2016 Chillax 9.7.2 map 14 uv-speed in 01:22 very much improvable I think.chillax14speed-122.zip 0 Quote Share this post Link to post
vita Posted October 2, 2016 Sunder MAP01 UV Speed in 0:52.94 (don't upload to the DSDA).su01x052.zip 0 Quote Share this post Link to post
vita Posted October 10, 2016 TNT MAP26 co-op (4P) UV Speed (also Pacifist, if you're ok with killing innocent players) in 0:03.77.ev26xc377.zip 0 Quote Share this post Link to post
Aqfaq Posted October 16, 2016 38_ViTa_38 said:ev26xc377 Cool trick. Can a monster damage the player enough to make the jump in single player? Maybe we can align a few revenant missiles to get a big boost? 0 Quote Share this post Link to post
vita Posted October 16, 2016 I believe it's possible, I dealt 65 damage to player 4 to make the final jump. You need to jump to the window first... 0 Quote Share this post Link to post
vita Posted November 2, 2016 Doom 2 Entryway UV Speed in 0:04.54, built using modified XDRE, it is based on prboom-plus 2.5.1.4 release. Andy: replace that zip with this one because I included UV Speed in 4.60 and 4.77.d201x454.zip 0 Quote Share this post Link to post
vita Posted November 12, 2016 Doom 2 MAP01-04 UV Speed in 0:47. I believe some times are faster than xepop's movie (not 20uv-813, map 2 was improved, for example), at least map 1, 2 and 3. (don't upload to the DSDA)04d2x047.zip 0 Quote Share this post Link to post
vita Posted November 14, 2016 Plutonia map 1 "Congo" NM Speed in 0:05.97!pn01x597.zip 0 Quote Share this post Link to post
Yousuf Anik Posted November 15, 2016 38_ViTa_38 said:Plutonia map 1 "Congo" NM Speed in 0:05.97! Wow! Excellent run :) 0 Quote Share this post Link to post
vita Posted November 16, 2016 Btw, it is possible without monsters, but it's very hard (I could get 5.8x with monsters but who cares :D).pl01xo597.zip 0 Quote Share this post Link to post
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