RonLivingston Posted July 26, 2015 I also wanted to make sprites for freedoom based off everything from skulltag a.k.a zandronum 0 Quote Share this post Link to post
GreyGhost Posted July 28, 2015 Most of those are edits and/or re-colours of Doom2 sprites, so it will take more than a bit of editing to render them eligible for a Freedoom-compatible license. 0 Quote Share this post Link to post
RonLivingston Posted July 28, 2015 I Believe these minigun sprites would be useful (skulltag minigun) And would the old chaingun be a placeholder for the weapon pickup? 0 Quote Share this post Link to post
Da Werecat Posted July 28, 2015 Original art good. Frankensprites bad. Bad frankensprites worse. 0 Quote Share this post Link to post
RonLivingston Posted August 1, 2015 Here's a sheet of the Worm representing the blood demon from zandronum's engine as its freedoom counterpart And The face with the doomsphere eyes as well. 0 Quote Share this post Link to post
Catoptromancy Posted August 1, 2015 So you want to use freedoom stuff to make into zandronum powerups? Sounds cool. 0 Quote Share this post Link to post
Blastfrog Posted August 1, 2015 I'm confused. Are you trying to submit to Freedoom, or are you asking for permission to use them in your own Zandronum mod? Or something else? Da Werecat said:Original art good. Frankensprites bad. Bad frankensprites worse.Not only that, but Freedoom already has a new minigun made from original material. 0 Quote Share this post Link to post
Catoptromancy Posted August 1, 2015 Some zandronum sprites are edits of id's and would be better to have modified freedoom ones if freedoom iwads are used. This is actually a good idea. 0 Quote Share this post Link to post
RonLivingston Posted August 1, 2015 Yeah I had made those back in 2011, so. I thought we could rename the zandronum minigun as an MP-40 since freedoom already has a minigun made from original material, I may would use todays minigun for its zandronum counterpart and replace the previous one. 0 Quote Share this post Link to post
RonLivingston Posted August 2, 2015 Here's 2 new zandro frame sheets I did based off the new orb monster and there projectiles, first the cacolantern 0 Quote Share this post Link to post
RonLivingston Posted August 2, 2015 And here's the next one. the abaddon. 0 Quote Share this post Link to post
raymoohawk Posted August 2, 2015 the zandronum monsters probably need new sprites rather than recolors... waiting for Soda to say everything should be an edit of the same sprite :p 0 Quote Share this post Link to post
RonLivingston Posted August 3, 2015 Yeah, I even do have a combat slug and pain lord as the Belphegor and hectebus so, i think the combat slug re-color seems kind of low Quality i seen the red pain lord with a blue jet-pack before so. i think the hectebus needs new sprites. 0 Quote Share this post Link to post
RonLivingston Posted August 5, 2015 Here's another sheet featuring the frames for the new and old sprites for zandronum as there freedoom counterparts, (the red armour is blue since the mega armour is red) I know we already have the doomsphere turbosphere and guardsphere that eriance made. I don't know if these impaled marine frames would look good, and I might do a new impaled minigun zombie and pistol zombie heads. 0 Quote Share this post Link to post
Nikita_Sadkov Posted August 6, 2015 RonLivingston said:I don't know if these impaled marine frames would look good, and I might do a new impaled minigun zombie and pistol zombie heads. I think it should be more gory, closer that: But over-the top gory, with intestines popping out, etc... The impaling angle could higher too. and the skin color is too fresh for a dead marine. 0 Quote Share this post Link to post
RonLivingston Posted August 6, 2015 Yeah, that sounds like a good idea. thanks 0 Quote Share this post Link to post
RonLivingston Posted August 9, 2015 Here's a concept of zombieman heads on sticks that I made. 0 Quote Share this post Link to post
RonLivingston Posted August 12, 2015 I did a zandro minigun representing freedooms new minigun from the original material. I don't know why freedoom has 2 miniguns now, I think we should rename the zandro minigun as the mp-40 or double chaingun etc. I also forgot the attic, if that pistol sound looks good for zandros minigun (double chaingun or mp-40) https://github.com/freedoom/attic/blob/master/julian/sounds/dspistol.wav 1 Quote Share this post Link to post
AxelMoon Posted August 13, 2015 You could probably call it a Mini Gatling Gun or so, but it would obviously be quite inaccurate to the weapon sprite. I don't know, but it's worth a shot. 0 Quote Share this post Link to post
RonLivingston Posted August 13, 2015 Yes, the gatling Gun sounds like an okay name for zandro's minigun. still I think some frames need alittle resizing and maybe we would come up with any ideas for the railgun and the grenade launcher. 0 Quote Share this post Link to post
Da Werecat Posted August 13, 2015 I'm sorry, but it's still a crude frankensprite. You just slapped a different chaingun onto the rocket launcher. 0 Quote Share this post Link to post
AD_79 Posted August 13, 2015 Yeah that sprite does look pretty terrible. 0 Quote Share this post Link to post
RonLivingston Posted August 13, 2015 oh I understand, I guess i'ill find or make different concepts this time 0 Quote Share this post Link to post
TheMightyHeracross Posted August 13, 2015 The chaingun got replaced... so maybe yse the old one? 0 Quote Share this post Link to post
RonLivingston Posted August 14, 2015 hmm. I think I might do that, I could also use ebola's chaingun as a placeholder until further notice 0 Quote Share this post Link to post
RonLivingston Posted August 24, 2015 Here's a concept made from ebola's chaingun as the zandro minigun (a.k.a the double chaingun) I actually hope there not frankensprites btw. 0 Quote Share this post Link to post
MrFlibble Posted September 30, 2015 I felt like giving the minigun frankensprite a try: The shading isn't very consistent, and the transition areas could be polished more I guess. 1 Quote Share this post Link to post
RonLivingston Posted September 30, 2015 ah excellent idea, thanks for the frankensprite revamping, ofcorse I did have to make the old chaingun pickup sprite smaller so I thought I add a picture too it. I should also make the retro firing frames large again 0 Quote Share this post Link to post
MrFlibble Posted September 30, 2015 Updated version: This uses a different Missile Launcher recolour which I think is a bit more accurate: I've also darkened the chaingun a bit to reduce the contrast between the two parts. [Edit] Since I'm still not satisfied with the results, I decided to do this the lazy way: The handle can be on the other side as well: 0 Quote Share this post Link to post
RonLivingston Posted October 1, 2015 very interesting recolor, I think this time we should come up with any ideas for a freedoom based railgun. also, I could use one of eriance's weapons as a grenade launcher, still I had to cover up this uac nonsence 0 Quote Share this post Link to post
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