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Has anyone ported Whacked4 to OSX or Linux?


printz

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Unlike predecessors, Whacked4 is crossplatform thanks to wxPython, but has only been built and released for Windows. When I tried to launch it by Python for OSX, first I was getting errors due to Windows specific assumptions. After I had them fixed, Whacked4 did launch, but would throw errors and quit shortly after... or it would fail starting the UI at all because of errors from wxPython code...

Has anyone successfully ported Whacked4 to other platforms than Windows?

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You're slightly ahead of me, I tried whacked on OS X then gave up. At some point in the past I made a personal TODO note to port it to Linux, but I haven't.

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