The Doommer Posted September 18, 2015 Which one looks better ? More features , 3D improvement , etc (Of course i know that skulltag is based on zdoom) 0 Quote Share this post Link to post
scifista42 Posted September 18, 2015 Stop mentioning Skulltag, Skulltag is a dead port, its continuation is called Zandronum. ZDoom supports more advanced features, and while Zandronum tries to keep up with it (as development continues), it's still somewhat behind. On the other hand and unlike ZDoom, Zandronum gives you an opportunity to choose between software and OpenGL renderer, has ideal capabilities for multiplayer gaming, and offers bots and various multiplayer modes, accessible even in a "singleplayer" game. 0 Quote Share this post Link to post
The Doommer Posted September 18, 2015 scifista42 said:Zandronum gives you an opportunity to choose between software and OpenGL renderer, has ideal capabilities for multiplayer gaming, and offers bots and various multiplayer modes, accessible even in a "singleplayer" game. Go for Zandronum if i want more features ? scifista42 said:Stop mentioning Skulltag, Skulltag is a dead port Really ? Skulltag is not under development anymore? So why it's still mentioned in zdoom.org ? Why it's dead anyway ? 0 Quote Share this post Link to post
scifista42 Posted September 18, 2015 The Doommer said:Go for Zandronum if i want more features ? No, for ZDoom. Or GZDoom, as their feature sets are practically the same. Go for Zandronum only if multiplayer is your focus. Its features are very advanced too, just still less than ZDoom's. Here I'm talking about mapping/modding features from the perspective of a mapper/modder. 0 Quote Share this post Link to post
The Doommer Posted September 18, 2015 scifista42 said:ZDoom. Or GZDoom Do they have multiplayer or not ? I want a source port based on ZDoom (and as powerful as ZDoom) with multiplayer support. Also , i want to join servers on global internet (i have no friend interesting in dooming) 0 Quote Share this post Link to post
scifista42 Posted September 18, 2015 Then go for Zandronum, surely. Almost as powerful as (G)ZDoom will have to be sufficient for you. Nobody plays (G)ZDoom multiplayer (even though it's technically possible) because, to quote ZDoom wiki:Multiplayer: ZDoom uses UDP/IP for all network play. The game state is tracked on a peer-to-peer system, unlike the csDoom derivatives or Zandronum, which are much better suited to larger-scale games because of their focus on client-server architecture. Zandronum is simply a lot better suited for multiplayer and specially online gaming. 0 Quote Share this post Link to post
Cupboard Posted September 19, 2015 Play some Doomsday multiplayer yo Or even Legacy, ZDaemon, or Odamex 0 Quote Share this post Link to post
VGA Posted September 19, 2015 TheCupboard said:Play some Doomsday multiplayer yo Or even Legacy, ZDaemon, or Odamex He wants the most features and gfx effects and an active online community. That's Zandronum. 0 Quote Share this post Link to post
The Doommer Posted September 19, 2015 TheCupboard said:Play some Doomsday multiplayer yo Or even Legacy, ZDaemon, or Odamex Are they as powerful as (G)ZDoom ? 0 Quote Share this post Link to post
The Doommer Posted September 19, 2015 TheCupboard said:Play some Doomsday multiplayer yo Doomsday gives me blank white screen while playing any wad... 0 Quote Share this post Link to post
The Doommer Posted September 19, 2015 Why they kick me form the server ? 0 Quote Share this post Link to post
GreyGhost Posted September 19, 2015 Modified IWAD maybe? Generate an MD5 checksum for your IWAD and (assuming Doom2.wad) compare it with these. 0 Quote Share this post Link to post
The Doommer Posted September 19, 2015 GreyGhost said:Modified IWAD maybe? No. It's Doom II 1.9 and the same with the one i run in ZDoom. GreyGhost said:Generate an MD5 checksum for your IWAD and (assuming Doom2.wad) compare it with these. How ? Explain more please... 0 Quote Share this post Link to post
Blastfrog Posted September 19, 2015 The Doommer said:Why they kick me form the server ?Is this after you successfully connected and were playing for a bit, or could you not even connect? 0 Quote Share this post Link to post
The Doommer Posted September 19, 2015 Sodaholic said:Is this after you successfully connected and were playing for a bit, or could you not even connect? I connected , but it usually gave me a 'Connection Interrupted' message and held me until the message disappeared. After a while , gave me 'Player was kicked from the server. REASON : too many packets' error. Not sure , but the last error was something like that error message. 0 Quote Share this post Link to post
scifista42 Posted September 19, 2015 It typically means that you have too slow/bad internet connection to maintain sufficiently stable data exchange with the server. The solution is to get yourself a faster internet connection. 0 Quote Share this post Link to post
Doomkid Posted September 20, 2015 If your ping is above 350 this will be a problem regardless of port. Try to look for servers somewhat close to your region. Also make sure you have net-consuming stuff like Steam, netflix, and whatever else disabled. 0 Quote Share this post Link to post
The Doommer Posted September 20, 2015 Doomkid said:If your ping is above 350 this will be a problem regardless of port. Try to look for servers somewhat close to your region. Also make sure you have net-consuming stuff like Steam, netflix, and whatever else disabled. That server was close to my region. (not too close but close) 0 Quote Share this post Link to post
snapshot Posted September 20, 2015 Zandronum is Skulltag's Continuation , Skulltag is no longer playable online Because It's Master servers are dead and it is no longer in active development, Zandronum is basically ZDoom and GZDoom together (Allows switching between Software and OpenGL Renderers) with a better Multiplayer, It's easy to setup and comes with Doomseeker (Just like Skulltag) this should allow you to find the Most easy to reach (Low ping) servers for you . 0 Quote Share this post Link to post
RestlessRodent Posted September 21, 2015 DMGUYDZ64 said:Zandronum is Skulltag's Continuation , Skulltag is no longer playable online Because It's Master servers are dead and it is no longer in active development, Zandronum is basically ZDoom and GZDoom together (Allows switching between Software and OpenGL Renderers) with a better Multiplayer, It's easy to setup and comes with Doomseeker (Just like Skulltag) this should allow you to find the Most easy to reach (Low ping) servers for you . Skulltag does not require a master server to function. You can still play over the internet, you just have to use an alternative means of locating servers. There is however my reverse engineered master server, if it still operates with the latest Skulltag. 0 Quote Share this post Link to post
Arctangent Posted September 21, 2015 GhostlyDeath said:Skulltag does not require a master server to function. You can still play over the internet, you just have to use an alternative means of locating servers. There is however my reverse engineered master server, if it still operates with the latest Skulltag. I've never seen an actual reason given to do this instead of just putting up a Zandronum server with Skulltag resources. 0 Quote Share this post Link to post
snapshot Posted September 22, 2015 GhostlyDeath said:Skulltag does not require a master server to function. You can still play over the internet. Most of servers (Probably all) were moved to Zandronum so ..... 0 Quote Share this post Link to post
Lila Feuer Posted September 23, 2015 ST's only really useful for SP and for ST-specific mods, the ones you can still find anyway. I wish they'd import the ST monsters/weapons/items/powerups into Zandro. Skulltagstuff was my favorite 'lite' randomizer to use. I know most of that stuff is on R667 but they're missing the Runes. 0 Quote Share this post Link to post
Marcaek Posted September 23, 2015 You can use Skulltag resources with Zandronum. Any Skulltag mod will work provided you load the resources before other wads. Servers hosting wads utilizing Skulltag content will download the needed files if you don't have them provided your wad downloading iss set up properly. 0 Quote Share this post Link to post
The Doommer Posted September 23, 2015 DMGUYDZ64 said:Zandronum is Skulltag's Continuation , Skulltag is no longer playable online Because It's Master servers are dead and it is no longer in active development, Zandronum is basically ZDoom and GZDoom together (Allows switching between Software and OpenGL Renderers) with a better Multiplayer, It's easy to setup and comes with Doomseeker (Just like Skulltag) this should allow you to find the Most easy to reach (Low ping) servers for you . I'm using Zandronum... Anyway , it was a bad idea to don't support skulltag. It's Bots , Survival mode , SP Deathmatch , etc was a very good idea. Who said it should be unsupported and why ? 0 Quote Share this post Link to post
snapshot Posted September 23, 2015 The Doommer said:I'm using Zandronum... Anyway , it was a bad idea to don't support skulltag. It's Bots , Survival mode , SP Deathmatch , etc was a very good idea. Who said it should be unsupported and why ? Nobody said that, Carnevil doesn't want to work on it anymore because he's responsible of Wrack, And they're not really different from each other (Zandronum has everything that Skulltag has). 0 Quote Share this post Link to post
wallabra Posted September 23, 2015 DMGUYDZ64 said:(Zandronum has everything that Skulltag has). Except for the monsters, weapons and that cool stuff. What about always running ZDL with skulltag-data.wad loaded so we can take some Abbadons down? 0 Quote Share this post Link to post
Marcaek Posted September 24, 2015 Literally all of that works when you load the data pk3s. This isn't hard to do. 0 Quote Share this post Link to post
Doomkid Posted September 24, 2015 I didn't realize so many people didn't know that Zandronum literally is Skulltag. Do the data and actors PK3 files come with the installer? 0 Quote Share this post Link to post
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