riki2321 Posted October 10, 2015 I want to make the spider mastermind have a lot of health (multiplied by 5 or 10) What is a way? No way for scripting? Or i need to do advanced shit (Slade3 XWE) OFF TOPIC : Also i'm back from a break from the forums. Some user said that i need to take breaks from making shitty wads. I'm serious now 0 Quote Share this post Link to post
scifista42 Posted October 10, 2015 If you're making a wad compatible with ZDoom-based ports only, use DECORATE to define a new monster type derived from another monster type and change its health. DECORATE lump is plain text based and it should be placed into your wad via wad content editor (=SLADE3 or XWE, but seriously, don't use XWE). If you want universal compatibility, you can easily change a specific monster's health via a DEHACKED patch. To create one, preferably use an editor like WhackEd. Then again, put the patch into your wad via wad content editor, and the lump should be named "DEHACKED". 0 Quote Share this post Link to post
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