cybermind Posted October 21, 2015 FDC #16 will begin at 31th October 2015 14:00 UTC. Passworded ZIP file containing WAD file: http://mistranger.gixx.ru/misc/tls.zip https://www.dropbox.com/s/wnkgkip76mjpllc/tls.zip?dl=0 Bat files: http://mistranger.gixx.ru/misc/bats.zip https://www.dropbox.com/s/7jymaek1k7havyi/bats.zip?dl=0 Password: V32aAatwrtNNCAuxKHAC Be tough and good luck! Replace NICKNAME in bat files to your nick before start. Remember, you could upload unfinished demos. Results: Spoiler First-try Demo Contest #16 31 October 2015, 14:00 UTC tls.wad by cybermind testers - skepticist, Da Werecat map 01, skill 4, complevel 11 $ Player Total Deaths Last Kil-Sec Filename Upload Penalty ---------------------------------------------------------------------------------------- 1 Veinen 41:35 0 41:35 70-8 Veinen.lmp +2 0 2 Demonologist 44:36 0 44:36 69-8 demonologist.lmp +2 0 3 Ancalagon 53:37 0 53:37 84-25 Ancalagon.lmp +1 0 4 Memfis 61:46 0 61:46 77-16 MEMFIS.lmp +3 0 5 Ribbiks 62:58 3 49:13 72-25 fdc16_rbk.lmp +1 0 6 scifista42 67:26 2 62:52 75-16 scifista42.lmp +5 0 7 Creaphis 73:11 0 73:11 83-16 creaphis.lmp +1 0 8 Yak-9U 82:44 0 82:44 95-33 yak.lmp +1 0 9 Hitherto 107:04 0 107:04 91-33 fdc16hth.lmp +2 0 10 GrumpyCat 128:58 0 128:58 95-16 GrumpyCat.lmp +5 0 Bloodite Krypto 37:02 0 DNF blooditekrypto.lmp +10 - ZoD 8:24 4 DNF ZoDX32.lmp +19 - Chaingunner 35:18 2 DNF chaingunner.lmp +6 - Ken 37:51 0 DNF Ken.lmp +73 - vdgg 113:29 0 DNF vdgg.lmp +1 - ----------------------------------------------------------------------------- Details: http://i.iddqd.ru/viewtopic.php?t=8083 https://www.doomworld.com/vb/doom-speed-demos/75109-first-try-demo-contest-16 http://slip-gate.ru/forum/viewtopic.php?f=21&t=72 Detailed information and rules: Spoiler General information: 1. Map format - MBF, demo format - MBF (complevel 11 in PrBoom+), IWAD - doom2.wad, author - cybermind, testers - skepticist, Da Werecat. 2. Recommended ports to use: prBoom+/glBoom+ with complevel 11 (in case of glBoom+, please download the latest build!) Vanilla MBF won't work. 3. Recommended command lines: prboom-plus.exe -iwad doom2.wad -file tls.wad -complevel 11 -skill 4 -record YOURNICK glboom-plus.exe -iwad doom2.wad -file tls.wad -complevel 11 -skill 4 -record YOURNICK (replace YOURNICK with your nickname) Contest plan: 1. At Oct.31 13:00 UTC I'll post the link to passworded archive containing WAD file and additional link with .bat files containing the command lines above (for faster start). Download them and prepare your archiver for WAD unpacking. 2. At Oct.31 14:00 UTC I'll post the password here. You should immediately unpack the archive and start recording the demo (use the command lines above). 3. During demo recording it's forbidden to: use any TAS tools and features, pause the game, switch between applications, enter in-game menu. More than 30 seconds of WT tics (being idle) will count as foul. 4. If you have died, press USE instead of restarting demo recording. There is no limit for deaths, but all attempts should be in one demo file. 5. After you have finished recording, pack your demo immediately in ZIP file with the same file name and send it to upload server (will be posted with WAD file). Use only Latin letters and underscore symbol for file names. 6. Contest time limit is 3 hours. I'll start demo processing after time expiration. Results processing: 1. I'll compare your upload time with your demo time. The difference should be no more than 5 minutes (e.g. contest starts at 14:00 UTC, your demo time is 12:34 and you've uploaded your demo at 14:16:00 UTC, so that's OK). If difference is more than 5 minutes, every extra full minute will cost you +5 minute penalty to your demo time (e.g. contest starts at 14:00 UTC, your demo time is 34:56 and you've uploaded your demo at 14:42:00 UTC, so you will have +10 minute penalty and your total time will be 44:56). But if the difference is more than 15 minutes, your demo will be out of contest. 2. I'll watch all your demos and form the final results table. The demo with the smallest total time wins (death count is not taken into account). Misc. Recommendations: 1. Sync your computer's time to be sure you're doing things in right time. 2. Abstain from drinking alcohol and take a piss before the contest :) Rules were composed by Hitherto for FDC#6 and have been edited and translated to English by cybermind. Please post here if you want to participate. In case if you're not familiar with FDC event... Spoiler The rules are simple: beat an unknown map which will be posted at specified time for all participants as fast as possible, sending demo file as a proof. Old FDC threads: 15: https://www.doomworld.com/vb/doom-speed-demos/72375-first-try-demo-contest-15 14: https://www.doomworld.com/vb/doom-speed-demos/69201-first-try-demo-contest-14-5th-july-1400-utc 13: https://www.doomworld.com/vb/doom-speed-demos/68579-first-try-demo-contest-13 12: https://www.doomworld.com/vb/doom-speed-demos/68263-first-try-demo-contest-12 11: https://www.doomworld.com/vb/doom-speed-demos/65328-first-try-demo-contest-11 10: https://www.doomworld.com/vb/doom-speed-demos/62777-fdc-10 9: https://www.doomworld.com/vb/doom-speed-demos/59959-first-try-demo-contest-9 8: https://www.doomworld.com/vb/doom-speed-demos/58358-first-try-demo-contest-8 7: https://www.doomworld.com/vb/doom-speed-demos/56004-first-try-demo-contest-7 (FDC 1-6 weren't held on Doomworld forums) 0 Quote Share this post Link to post
Memfis Posted October 21, 2015 I'm in! :D Hopefully we will see some new FDA enthusiasts participating too (gaspe, mouldy...). 0 Quote Share this post Link to post
Nictendo Posted October 21, 2015 A cool idea. Hopefully I'll be free to participate. 0 Quote Share this post Link to post
termrork Posted October 21, 2015 actually I think this is the first time I am hearing of FDC... I will try to participate if the time is ok for me (if I understood correctly in the 7th FDC post, one has to do the demo in a very small time frame) since this will be on complevel 11, will there be anything "weird" what could confuse someone who is used to play complevel 2? (just checked wiki and read sth. like that: Friendly monsters, including single-player helper dogs.) edit: I am out, cannot make it to that time, have fun all 0 Quote Share this post Link to post
Memfis Posted October 21, 2015 Yeah, the idea is that participants start playing immediately after they get the unzipped wad (first you get the wad in a passworded archive, a bit later you get the password itself and that's when you start playing). There definitely won't be any dogs. :P Regarding friendly monsters, I'm not completely sure what this is... Apparently, in MBF monsters are supposed to help their dying friends but I'm not sure how exactly it works. I didn't notice any significant changes in monster behavior when I played Valiant with -complevel 11. I guess the main differences from complevel 2 are: - no lost soul limit - monsters can be pushed off ledges and can get stuck on them - weapon switching rules are somewhat different - translucent projectiles, soulspheres, megaspheres, etc This thread about complevel 2\9 differences contains more info and I think complevel 11 inherits most complevel 9 stuff. 0 Quote Share this post Link to post
cybermind Posted October 22, 2015 No, there won't be any friendly monsters or helper dogs on the map. Except only classic gameplay. 0 Quote Share this post Link to post
Ancalagon Posted October 22, 2015 I've never played in any of these but I guess I'll stop being lazy and put an alarm to participate 0 Quote Share this post Link to post
baja blast rd. Posted October 22, 2015 Ancalagon said:I've never played in any of these but I guess I'll stop being lazy and put an alarm to participate Do you have any FDAs of tough maps? I'm a fan of your UV-max running and I'd really like to see what your first playthroughs look like on those. E.g. how many tries of Sunlust map29 did it take for you to get a first exit, playing casually. 0 Quote Share this post Link to post
cybermind Posted October 22, 2015 Those, who prefer to play under glBoom+, download the latest build which fixes some graphical glitches on the map. 0 Quote Share this post Link to post
Ancalagon Posted October 22, 2015 rdwpa said:Do you have any FDAs of tough maps? I'm a fan of your UV-max running and I'd really like to see what your first playthroughs look like on those. E.g. how many tries of Sunlust map29 did it take for you to get a first exit, playing casually. I think tnt is the last wad I played in singleplayer and only up to map08 cause I got bored, I've played everything else in zandronum with some other people. When I want to record a map I watch demos and play it with iddqd to build the route. I wouldn't play those hard maps without saves too. 0 Quote Share this post Link to post
Creaphis Posted October 24, 2015 By "next weekend" did you mean, like, today? 0 Quote Share this post Link to post
Memfis Posted October 24, 2015 No, today is "this weekend". :) Maybe sounds wrong in English. 0 Quote Share this post Link to post
blob1024 Posted October 24, 2015 Memfis said:No, today is "this weekend". :) Maybe sounds wrong in English. so on 31st in 7 days 0 Quote Share this post Link to post
Ashstrodamus Posted October 25, 2015 I'm in but what do I put in my batch file? Just type in "record complevel 11" in place of "complevel 2"? 0 Quote Share this post Link to post
cybermind Posted October 25, 2015 First post updated with relevant information about the contest. 0 Quote Share this post Link to post
blob1024 Posted October 25, 2015 im unsure if ill be at home by the time 0 Quote Share this post Link to post
baja blast rd. Posted October 26, 2015 Ancalagon said:I think tnt is the last wad I played in singleplayer and only up to map08 cause I got bored, I've played everything else in zandronum with some other people. When I want to record a map I watch demos and play it with iddqd to build the route. I wouldn't play those hard maps without saves too. That's interesting. I was under the impression that everyone who is good at (singleplayer) Doom got to that level by playing hard maps without saves. 0 Quote Share this post Link to post
Creaphis Posted October 26, 2015 rdwpa said:That's interesting. I was under the impression that everyone who is good at (singleplayer) Doom got to that level by playing hard maps without saves. For me, playing competitive multiplayer did way more to improve my accuracy and movement skills than single player ever did. Hours upon hours of being in over my head, dying, respawning and trying again. 0 Quote Share this post Link to post
Dragonfly Posted October 26, 2015 Sign me up. Can't promise I'll be available but at the very least if I am I'd like to join. 0 Quote Share this post Link to post
scifista42 Posted October 26, 2015 I might try it too, for once. 0 Quote Share this post Link to post
RestlessRodent Posted October 26, 2015 I could give it a try, as long as the archive does not use any super proprietary format that is only supported by a single archiver which only runs in Windows (and no I cannot run Windows binaries). 0 Quote Share this post Link to post
cybermind Posted October 27, 2015 GhostlyDeath said:I could give it a try, as long as the archive does not use any super proprietary format that is only supported by a single archiver which only runs in Windows (and no I cannot run Windows binaries). Don't worry, there will be standard Deflate-compressed ZIP file encrypted with ZipCrypto. As far as I know, every modern archiver could extract it without any problems. 0 Quote Share this post Link to post
Dragonfly Posted October 27, 2015 An alternative would be to use the RAR archive format, that's extractable on Windows, Mac & Linux from my understanding. (Obviously needing a utility to extract it with, such as WinRAR.) 0 Quote Share this post Link to post
RestlessRodent Posted October 27, 2015 Dragonfly said:An alternative would be to use the RAR archive format, that's extractable on Windows, Mac & Linux from my understanding. (Obviously needing a utility to extract it with, such as WinRAR.) RAR is proprietary. ZIP is an open standard. 0 Quote Share this post Link to post
Dragonfly Posted October 27, 2015 Fair comment. I didn't realise that was really an issue, the windows-only aspect of your comment seemed the more prevalent concern. 0 Quote Share this post Link to post
Creaphis Posted October 27, 2015 Ghostly only plays wads that aren't tainted by corporate compression algorithms. 0 Quote Share this post Link to post
NuclearPotato Posted October 28, 2015 I'll give this a shot, assuming I can drag myself out of bed in time. 0 Quote Share this post Link to post
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