Guest q.pixel[rex] Posted October 30, 2000 Hmm...it's actually a Zdoom bug. Since you used a LOCAL DOOR trigger...which should open the sector behind the triggering line regardless of tag. 0 Share this post Link to post
prower Posted October 30, 2000 Fun-ass map! My only complant would be that the lighting in those short tunnels could've been better. Still, great level! 0 Share this post Link to post
Guest Fanatic Posted October 30, 2000 There is an incorrect texture I noticed in the tunnel level, when going into that large brown cavern with the tall walkway with rails on the side. There is a ceiling texture that should be the brown looking rock, but has one of those tech silver textures. It's right when you go from inside a tech hallway to the big cavern on one of the ceiling lines. You should be able to find it, since there are only three entrances. 0 Share this post Link to post
Enjay Posted October 30, 2000 Russell, in your text file with Tunnel Run, you mention your TC "DoomTown3". Is this available, a work in progress or something never to be finished? If Tunnel Run is indicative of DoomTown3's quality, it should be pretty good and I for one would like to see it. 0 Share this post Link to post
Jon Posted October 30, 2000 Russel P imho it was fine in skill 1, I managed it which means its fine :) No need for more ammo. 0 Share this post Link to post
Guest Russell P Posted October 30, 2000 bugger! I'll have a look at that. I myself noticed a couple of mis-aligned wall textures on a couple of the equipment lockers. :-( I guess i go to the bottom of the class :-) 0 Share this post Link to post
Guest Russell P Posted October 30, 2000 ..this is a work in progress. It will be finished sometime soon, but don't hold your breath :-) I'll give out more details when it is close to completion. 0 Share this post Link to post
Squashfoot Posted November 2, 2000 Monsters are great in deathmatch. Especially respawning monsters. A friend of mine and I play with monsters. Its funny, if your opponent has just been killed, and you are almost dead, you can find a monster to kill you so your opoonent doesn't, that is if med kits are a miss. And monsters are fun in deathmatch over all, increases difficulty substantially. 0 Share this post Link to post
Squashfoot Posted November 2, 2000 Monsters are great in deathmatch. Especially respawning monsters. A friend of mine and I play with monsters. Its funny, if your opponent has just been killed, and you are almost dead, you can find a monster to kill you so your opoonent doesn't, that is if med kits are a miss. And monsters are fun in deathmatch over all, increases difficulty substantially. 0 Share this post Link to post
Guest Captain Napalm Posted November 3, 2000 Strategy in Doom? Heh. What a crazy idea! Strategy. Pah. :) 0 Share this post Link to post
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